Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,154,650

Max blood points amount spent on one character

6,606,000

Highest prestige level

20

Mystery boxes opened

551

Time played

565h 18m

Time played in last two weeks

0m

Blood points per hour

111,719

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

121

Survivor full load-out matches

104

Ultra rare addon warded without a protection ward

43

Survivor rank
Iridescent I

Iridescent I

Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

53

Killer full load-out matches

30

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 169 Boon: Foot Fetish 63 166 957 627 170 812
72 170 Jetamoeba 63 156 150 878 222 1 079
72 171 Veniusz 63 155 720 191 197 916
72 172 unknownpanic 63 154 650 230 474 1 880
72 173 63 154 260 301 868 3 650
72 174 Syzygy 63 153 024 235 999 3 837
72 175 Claire 63 151 076 1 065 263 1 114

Currently at

72 172 place

unknownpanic needs another

1 070 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,788

Obsessions healed

436

Survivors healed while you are injured

378

Survivors healed while rest are injured

506

Survivors unhooked

2,101

Survivors saved (from dying state/hook) in endgame

59

Knocked (In dying state) survivors healed

239

Survivors healed that come to you first

204

Protection hits for unhooked survivors

214

Protection hits for carried survivors

168

Survivors saved using pallet

21

Survivors affected with boon totems

4,287

Survivors affected with speed boost

23

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

227

Repaired generators

1,880

Repaired damaged generators

936

Successful skill checks

39,371

Exit gates opened

171

Hex totems cleansed

84

Hex totems blessed

0

Chests opened

332

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,710

Hits dodged by vaults

322

Basic attacks and projectiles dodged

4,577

Escapes after stunning killer using pallet

947

Escapes from killer gasp

130

Hooks sabotaged

275

Chases escaped after being injured in this chase

1,713

Chases lost by hiding in locker

7

Revealed killer aura

299

Unhooked yourself

11

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

474

Escapes crawling (In dying state) through exit gates

55

Escapes through hatch

49

Escapes through hatch crawling (In dying state)

9

Escapes with new item

43

Escapes with somebody else item

36

Escapes being injured with for over half a match

36

Escapes while being downed at most once

292

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

370

Escapes healthy or injured through hatch

40

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

230

Obsessions sacrificed

62

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

33

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

115

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

107

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

101

Oblivious effect applied

222

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

10

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

240

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

18

Survivors hit after they drop a pallet during chase

130

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

133

Killer vaults in chase

22

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

175

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

39

Survivors put to sleep (The Nightmare)

92

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

136

Survivors with Broken effect downed

129

Condemned survivors (The Onryō)

45

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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