Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

238,562,288

Max blood points amount spent on one character

11,354,000

Highest prestige level

100

Mystery boxes opened

942

Time played

783h 47m

Time played in last two weeks

14h 27m

Blood points per hour

5,073

Estimated playtime per role

Survivor 60%
Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

160

Survivor rank

Silver IV, 3 pipes

Survivor full load-out matches

815

Ultra rare addon warded without a protection ward

89

Items depleted

491

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

304

Killer rank

Ash II, 4 pipes

Killer full load-out matches

343

Ultra rare offering burned

33

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,166

Obsessions healed

472

Survivors healed while you are injured

490

Survivors healed while rest are injured

901

Survivors unhooked

2,285

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

314

Survivors healed that come to you first

163

Protection hits for unhooked survivors

217

Protection hits for carried survivors

37

Survivors saved using pallet

19

Survivors affected with boon totems

7,869

Survivors affected with speed boost

84

Recovered from dying state

267

Take a hit with the Endurance status effect

752

Survivors healed in the Basement

32

Heals completed after all generators have been completed

104

Safe unhooks while broken

21

Protection hits during End Game

42

Objective actions

Objective actions

Repaired generators

2,324

Repaired damaged generators

783

Successful skill checks

34,960

Exit gates opened

226

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

327

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

84

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

333

Great skill checks while injured

496

Swap held Survivor items for new ones from chests (counts once per chest)

55

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,316

Finished repairs of generators while injured

111

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,068

Hits dodged by vaults

283

Basic attacks and projectiles dodged

4,631

Escapes after stunning killer using pallet

542

Escapes from killer gasp

99

Hooks sabotaged

46

Chases escaped after being injured in this chase

1,791

Chases lost by hiding in locker

26

Revealed killer aura

2,159

Unhooked yourself

51

Amount of screams

9,601

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,680

Blind killer using flashlight

528

Perform a fast vault within 3 seconds of getting hit

801

Pallet stun the Killer while holding a rare, common, or uncommon item

415

Trials where you've revealed or seen the Killer's aura 11+ times

1,628

Escapes

Escapes

Total escapes

593

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

43

Escapes through hatch crawling (In dying state)

3

Escapes with new item

107

Escapes with somebody else item

13

Escapes being injured with for over half a match

57

Escapes while being downed at most once

380

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

526

Escapes healthy or injured through hatch

40

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,256

Obsessions sacrificed

276

Kills (Memento mories)

380

Kills (Memento mories) or sacrifices after last generator

361

All survivors sacrificed or killed (Memento Mori) before the last generator

105

Hooks

Hooks

Different survivors hooked in basement

100

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

194

Survivors hooked before single generator was repaired

639

Survivors hooked in endgame

169

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

801

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 54%
Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

119

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

188

Oblivious effect applied

571

Survivors with Exposed effect downed

181

Survivors downed while carrying another survivor

53

Make unique survivors scream

2,463

Survivors hit with haste effect

598

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

239

Survivors downed next to a raised pallet

2,510

Survivors downed in Exit Gate

49

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

194

Hatches closed

136

Survivors hit after they drop a pallet during chase

995

Survivors hit while carrying another survivor

134

Survivors detected using killer instinct

2,624

Killer vaults in chase

599

Survivors grabbed while performing a vault

29

Meters fallen

3,157

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

85

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

449

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

578

Survivors put to sleep (The Nightmare)

391

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

548

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

32

Condemned survivors (The Onryō)

29

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

39

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

15

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

80

Deep wounded survivors downed (The Legion)

91

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

84

Survivors downed with Demon Fury (The Oni)

230

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

40

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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