Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

53,214,092

Max blood points amount spent on one character

3,842,000

Highest prestige level

12

Mystery boxes opened

453

Time played

366h 22m

Time played in last two weeks

0m

Blood points per hour

145,248

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

52

Survivor full load-out matches

460

Ultra rare addon warded without a protection ward

69

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 49%

25 / 51

Survivor
Got 25 Left 26
Killer

Killer

Killer perfect matches (5 000 points each category)

74

Killer full load-out matches

134

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 980 BeanieGoato 45 244 174 1 045 211 843
80 981 ZippyZang 45 243 229 1 191 442 1 719
80 982 a 45 241 123 165 261 1 098
80 983 ttv/sparrow_sw 45 241 079 1 147 305 1 438
80 984 Davis Colter 45 239 694 917 65 417
80 985 Arsynous 45 238 411 767 85 370
80 986 Tweedledum 45 238 387 780 247 690

Currently at

80 983 place

ttv/sparrow_sw needs another

44 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,013

Obsessions healed

233

Survivors healed while you are injured

177

Survivors healed while rest are injured

291

Survivors unhooked

1,271

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

165

Survivors healed that come to you first

82

Protection hits for unhooked survivors

364

Protection hits for carried survivors

64

Survivors saved using pallet

9

Survivors affected with boon totems

1,571

Survivors affected with speed boost

79

Recovered from dying state

83

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

32

Heals completed after all generators have been completed

23

Safe unhooks while broken

5

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

508

Repaired generators

1,626

Repaired damaged generators

836

Successful skill checks

17,992

Exit gates opened

174

Hex totems cleansed

153

Hex totems blessed

0

Chests opened

473

Chests opened in basement

82

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

39

Great skill checks while injured

247

Swap held Survivor items for new ones from chests (counts once per chest)

69

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

560

Finished repairs of generators while injured

10

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,264

Hits dodged by vaults

120

Basic attacks and projectiles dodged

2,040

Escapes after stunning killer using pallet

229

Escapes from killer gasp

76

Hooks sabotaged

72

Chases escaped after being injured in this chase

471

Chases lost by hiding in locker

36

Revealed killer aura

983

Unhooked yourself

80

Amount of screams

2,269

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,980

Blind killer using flashlight

70

Perform a fast vault within 3 seconds of getting hit

93

Pallet stun the Killer while holding a rare, common, or uncommon item

92

Trials where you've revealed or seen the Killer's aura 11+ times

34

Escapes

Escapes

Total escapes

348

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

4

Escapes with new item

107

Escapes with somebody else item

4

Escapes being injured with for over half a match

36

Escapes while being downed at most once

197

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

258

Escapes healthy or injured through hatch

27

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,241

Obsessions sacrificed

91

Kills (Memento mories)

47

Kills (Memento mories) or sacrifices after last generator

102

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

62

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

144

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

286

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

11

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

24

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

40

Make unique survivors scream

253

Survivors hit with haste effect

70

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

29

Survivors downed next to a raised pallet

413

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

50

Survivors hit after they drop a pallet during chase

243

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

51

Killer vaults in chase

172

Survivors grabbed while performing a vault

2

Meters fallen

424

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

110

Blink attacks (The Nurse)

651

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

304

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

522

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

86

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

101

Survivors downed after phase walk (The Spirit)

165

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

116

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

80

Killer abilities chart

Killer abilities chart

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