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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,257,227

Max blood points amount spent on one character

6,730,000

Highest prestige level

62

Mystery boxes opened

5

Time played

219h 34m

Time played in last two weeks

75h 58m

Blood points per hour

3,208

Estimated playtime per role

Survivor 50%
Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

68

Survivor rank

Iridescent I

Survivor full load-out matches

278

Ultra rare addon warded without a protection ward

3

Items depleted

279

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

96

Killer rank

Bronze I, 2 pipes

Killer full load-out matches

81

Ultra rare offering burned

1

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

645

Obsessions healed

144

Survivors healed while you are injured

176

Survivors healed while rest are injured

267

Survivors unhooked

731

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

157

Survivors healed that come to you first

47

Protection hits for unhooked survivors

28

Protection hits for carried survivors

23

Survivors saved using pallet

17

Survivors affected with boon totems

697

Survivors affected with speed boost

4

Recovered from dying state

139

Take a hit with the Endurance status effect

213

Survivors healed in the Basement

5

Heals completed after all generators have been completed

64

Safe unhooks while broken

10

Protection hits during End Game

32

Objective actions

Objective actions

Repaired generators

401

Repaired damaged generators

244

Successful skill checks

8,303

Exit gates opened

55

Hex totems cleansed

42

Hex totems blessed

0

Chests opened

37

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

31

Great skill checks while injured

318

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,754

Finished repairs of generators while injured

92

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,566

Hits dodged by vaults

97

Basic attacks and projectiles dodged

2,261

Escapes after stunning killer using pallet

411

Escapes from killer gasp

10

Hooks sabotaged

15

Chases escaped after being injured in this chase

704

Chases lost by hiding in locker

2

Revealed killer aura

331

Unhooked yourself

5

Amount of screams

3,303

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

449

Perform a fast vault within 3 seconds of getting hit

261

Pallet stun the Killer while holding a rare, common, or uncommon item

371

Trials where you've revealed or seen the Killer's aura 11+ times

755

Escapes

Escapes

Total escapes

171

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

1

Escapes with new item

23

Escapes with somebody else item

7

Escapes being injured with for over half a match

25

Escapes while being downed at most once

110

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

133

Escapes healthy or injured through hatch

12

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

327

Obsessions sacrificed

51

Kills (Memento mories)

55

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

200

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

115

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 49%
Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

67

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

26

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

19

Make unique survivors scream

572

Survivors hit with haste effect

101

Injure or down survivors who are Hindered

28

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

520

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

33

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

28

Survivors hit after they drop a pallet during chase

361

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

618

Killer vaults in chase

416

Survivors grabbed while performing a vault

17

Meters fallen

689

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

63

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

256

Matches finished with one or more Hex totems remaining

24

Traps triggered (The Hag)

25

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

104

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

98

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

265

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

92

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

82

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

100

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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