Total blood points earned

427,722,817

Max blood points amount spent on one character

46,270,417

Time played

1514h 34m

Time played in last two weeks

7h 22m

Blood points per hour

282,406

Estimated playtime per role

83% Survivor

Killer 17%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,127

Survivor full load-out matches

1,290

Ultra rare addon warded without a protection ward

92

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

290

Killer full load-out matches

262

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
22 502 hazel 426 501 757 3 372 2 024 9 115
22 503 unhinged catboy 426 499 673 4 767 1 798 7 661
22 504 Halibel 426 468 454 3 247 2 883 10 784
22 505 Nick Wilde 426 454 425 979 1 667 6 024
22 506 Jcb 426 446 491 1 670 2 525 9 777
22 507 Smuq 426 438 863 8 409 844 3 748
22 508 purple 426 432 245 133 2 149 9 983

Currently at

22 505 place

Nick Wilde needs another

14 029 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,743

Obsessions healed

1,524

Survivors healed while you are injured

1,498

Survivors healed while rest are injured

2,768

Survivors unhooked

8,013

Survivors saved (from dying state/hook) in endgame

229

Knocked (In dying state) survivors healed

944

Survivors healed that come to you first

648

Protection hits for unhooked survivors

481

Protection hits for carried survivors

531

Survivors saved using pallet

108

Survivors affected with boon totems

11,608

Survivors affected with speed boost

138

Recovered from dying state

575

Take a hit with the Endurance status effect

1,050

Survivors healed in the Basement

106

Heals completed after all generators have been completed

654

Safe unhooks while broken

55

Protection hits during End Game

312

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,607

Items depleted

2,895

Repaired generators

6,039

Repaired damaged generators

2,207

Successful skill checks

88,747

Exit gates opened

611

Hex totems cleansed

311

Hex totems blessed

3

Chests opened

3,193

Chests opened in basement

330

Escapes when playing without any perk and repaired generator(s)

234

Matches with 300+ seconds of repairing generators

909

Matches in that picked up and used special item

738

Great skill checks while injured

3,747

Swap held Survivor items for new ones from chests (counts once per chest)

1,216

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

10,232

Finished repairs of generators while injured

302

Chests opened with a key

254

Boldness actions

Boldness actions

Vaults in chase

8,175

Hits dodged by vaults

613

Basic attacks and projectiles dodged

9,716

Escapes after stunning killer using pallet

2,952

Escapes from killer gasp

151

Hooks sabotaged

425

Chases escaped after being injured in this chase

4,501

Chases lost by hiding in locker

21

Revealed killer aura

3,703

Unhooked yourself

97

Amount of screams

21,143

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,180

Blind killer using flashlight

1,435

Perform a fast vault within 3 seconds of getting hit

1,736

Pallet stun the Killer while holding a rare, common, or uncommon item

2,744

Trials where you've revealed or seen the Killer's aura 11+ times

8,220

Escapes

Escapes

Total escapes

1,671

Escapes crawling (In dying state) through exit gates

162

Escapes through hatch

189

Escapes through hatch crawling (In dying state)

20

Escapes with new item

784

Escapes with somebody else item

60

Escapes being injured with for over half a match

146

Escapes while being downed at most once

1,175

Escapes after unhooked yourself

31

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,320

Escapes healthy or injured through hatch

169

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

23

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

9

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

11

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

5

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Hooks

979

Obsessions sacrificed

233

Kills (Memento mories)

219

Kills (Memento mories) or sacrifices after last generator

215

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

130

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

188

Survivors hooked before single generator was repaired

595

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,048

Generators damaged with Undetectable effect

194

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

3

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

315

Survivors injured while in the basement

58

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

106

Oblivious effect applied

445

Survivors with Exposed effect downed

265

Survivors downed while carrying another survivor

38

Make unique survivors scream

1,639

Survivors hit with haste effect

119

Injure or down survivors who are Hindered

76

Survivors that holding Special Item hit

195

Survivors downed next to a raised pallet

1,766

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

123

Hatches closed

78

Survivors hit after they drop a pallet during chase

870

Survivors hit while carrying another survivor

98

Survivors detected using killer instinct

768

Killer vaults in chase

493

Survivors grabbed while performing a vault

15

Meters fallen

3,194

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

368

Blink attacks (The Nurse)

618

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

182

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

75

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

403

Trials where all survivors suffered from madness 3 (The Doctor)

107

Hatchets thrown (The Huntress)

1,410

Survivors put to sleep (The Nightmare)

79

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

155

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

99

Condemned survivors (The Onryō)

448

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

134

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

223

Survivors downed after phase walk (The Spirit)

82

Deep wounded survivors downed (The Legion)

80

Survivors downed while having max Sickness (The Plague)

77

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

24

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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