Overall statistics
Account overall
Total blood points earned
864,855,764
Max blood points amount spent on one character
59,187,662
Highest prestige level
100
Mystery boxes opened
4,389
Time played
3749h 12m
Time played in last two weeks
50h 27m
Blood points per hour
230,677
Estimated playtime per role
67% Survivor
Killer 33%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,012
Survivor full load-out matches
414
Ultra rare addon warded without a protection ward
29
Gold III
51 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,374
Killer full load-out matches
550
Ultra rare offering burned
43
Bronze I
42 / 42
KillerLeaderboards
Currently at
9 028 place
heavens night needs another
17 946 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
12,136
Obsessions healed
2,333
Survivors healed while you are injured
3,043
Survivors healed while rest are injured
4,655
Survivors unhooked
15,456
Survivors saved (from dying state/hook) in endgame
570
Knocked (In dying state) survivors healed
2,086
Survivors healed that come to you first
931
Protection hits for unhooked survivors
2,235
Protection hits for carried survivors
457
Survivors saved using pallet
88
Survivors affected with boon totems
33,504
Survivors affected with speed boost
973
Recovered from dying state
1,179
Take a hit with the Endurance status effect
1,201
Survivors healed in the Basement
280
Heals completed after all generators have been completed
387
Safe unhooks while broken
57
Protection hits during End Game
143
Objective actions
Items depleted
2,177
Repaired generators
17,470
Repaired damaged generators
7,804
Successful skill checks
201,680
Exit gates opened
1,655
Hex totems cleansed
747
Hex totems blessed
31
Chests opened
4,123
Chests opened in basement
402
Escapes when playing without any perk and repaired generator(s)
334
Matches with 300+ seconds of repairing generators
1,825
Matches in that picked up and used special item
792
Great skill checks while injured
6,718
Swap held Survivor items for new ones from chests (counts once per chest)
323
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
5,098
Finished repairs of generators while injured
243
Chests opened with a key
1
Boldness actions
Vaults in chase
16,907
Hits dodged by vaults
1,383
Basic attacks and projectiles dodged
29,217
Escapes after stunning killer using pallet
3,046
Escapes from killer gasp
395
Hooks sabotaged
242
Chases escaped after being injured in this chase
8,127
Chases lost by hiding in locker
49
Revealed killer aura
3,937
Unhooked yourself
140
Amount of screams
35,180
Reveal the Killer's aura for a total of 60 seconds in a single trial
18,720
Blind killer using flashlight
369
Perform a fast vault within 3 seconds of getting hit
1,659
Pallet stun the Killer while holding a rare, common, or uncommon item
849
Trials where you've revealed or seen the Killer's aura 11+ times
2,302
Escapes
Total escapes
3,657
Escapes crawling (In dying state) through exit gates
418
Escapes through hatch
277
Escapes through hatch crawling (In dying state)
62
Escapes with new item
1,480
Escapes with somebody else item
94
Escapes being injured with for over half a match
538
Escapes while being downed at most once
2,148
Escapes after unhooked yourself
53
Escapes as obsession without getting a hit as last survivor
12
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
6
Escape through hatch using key
5
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
2,962
Escapes healthy or injured through hatch
215
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
9
Escapes while broken
16
Escapes from maps
Disturbed Ward (Upstairs Main Building)
23
Campbell's Chapel (Upstairs Main Building)
21
Family Residence (Main Building)
32
Sanctum of Wrath (Upstairs on Shrine)
36
Mother's Dwelling (Upstairs Cottage)
28
Temple of Purgation (Main Building Basement)
18
The Pale Rose (Steamboat)
24
The Game (Bathroom)
42
Mount Ormond Resort (Chalet/Main Building)
48
Dead Dawg Saloon (Upstairs Saloon)
34
Treatment Theatre (Operation Theatre)
29
Midwich Elementary School
42
Raccoon City Police Station (1st Floor Main Hall)
42
Eyrie of Crows (Inside Eyrie)
33
Garden of Joy (Upstairs Main Building)
17
Shattered Square (Upstairs Main Building)
16
Shelter Woods (by Command Centre)
8
Toba Landing repair (Upstairs Main Building)
18
Nostromo Wreckage (Mess Hall)
12
Greenville Square (Movie theatre)
8
Forgotten Ruins (Torture Room)
7
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
37
Killer statistics
Kills
Hooks
7,023
Obsessions sacrificed
1,420
Kills (Memento mories)
425
Kills (Memento mories) or sacrifices after last generator
1,783
All survivors sacrificed or killed (Memento Mori) before the last generator
542
Hooks
Different survivors hooked in basement
1,029
Basement trees (3 or 4 survivors hooked in basement in this same time)
136
Survivors hooked while all remaining were injured
1,026
Survivors hooked before single generator was repaired
3,206
Survivors hooked in endgame
906
Territory protection
Generators damaged with at least one survivor hooked
3,587
Generators damaged with Undetectable effect
305
Survivors grabbed while repairing a generator
128
Survivors grabbed while cleansing a totem
21
Generators protection
55% Protected
Unprotected 45%
Hit survivors with a basic attack while you are Undetectable
678
Survivors injured while in the basement
149
Downs and effects
Survivors with Oblivious effect downed
306
Oblivious effect applied
1,064
Survivors with Exposed effect downed
363
Survivors downed while carrying another survivor
191
Make unique survivors scream
8,199
Survivors hit with haste effect
2,539
Injure or down survivors who are Hindered
333
Survivors that holding Special Item hit
692
Survivors downed next to a raised pallet
9,365
Survivors downed in Exit Gate
81
Survivors downed withit 30 seconds of breaking pallet or wall
386
Preventing escape
Survivors grabbed from locker
409
Hatches closed
536
Survivors hit after they drop a pallet during chase
3,226
Survivors hit while carrying another survivor
678
Survivors detected using killer instinct
3,428
Killer vaults in chase
1,671
Survivors grabbed while performing a vault
60
Meters fallen
8,176
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
60
Uncloak attacks (The Wraith)
231
Blink attacks (The Nurse)
1,801
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
793
Matches finished with one or more Hex totems remaining
9
Traps triggered (The Hag)
3,631
Trials where each survivor was hit after teleport (The Hag)
108
Shocks (The Doctor)
537
Trials where all survivors suffered from madness 3 (The Doctor)
41
Hatchets thrown (The Huntress)
27,952
Survivors put to sleep (The Nightmare)
214
Reverse bear-traps put on survivors (The Pig)
228
Survivors sent to Cage of Atonement (The Executioner)
32
Survivors hit with Lethal Rush (The Blight)
108
Max Lacerations dealt (The Trickster)
169
Survivors with Broken effect downed
659
Condemned survivors (The Onryō)
120
Slams of one Survivor into another (The Mastermind)
11
Damage Survivor pursued by a Guard (The Knight)
51
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
11
Survivors hit during Tail attack (The Xenomorph)
132
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
10
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
72
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
48
Damage Survivor pursued by a Guard (The First)
124
Perfectly times grab attacks (The Ghoul)
51
Survivors immobilized to a wall (The Slasher)
13
Survivors interrupted in Security Office (The Animatronic)
17
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
137
Survivors downed by 24m+ hatchet throw (The Huntress)
32
Survivors downed with chainsaw (The Cannibal)
115
Intoxicated survivors downed (The Clown)
105
Survivors downed after phase walk (The Spirit)
92
Deep wounded survivors downed (The Legion)
390
Survivors downed while having max Sickness (The Plague)
1,289
Marked survivors downed (The Ghostface)
56
Survivors downed with Demon Fury (The Oni)
86
Survivors downed while speared (The Deathslinger)
69
Survivors downed with Victor clinging (The Twins)
13
Survivors downed while contaminated (The Nemesis)
117
Survivors downed with Dire Crows (The Artist)
214
Survivors downed during Nightfall (The Dredge)
50
Down survivor you recently teleported to (The Singularity)
38
Down survivor using UVX (The Unknown)
25
Whip downs (The Krause)
99
Killer abilities chart
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