Overall statistics
Account overall
Total blood points earned
85,964,477
Max blood points amount spent on one character
5,910,000
Highest prestige level
42
Mystery boxes opened
41
Time played
406h 56m
Time played in last two weeks
2h 41m
Blood points per hour
211,250
Estimated playtime per role
56% Survivor
Killer 44%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
84
Survivor full load-out matches
459
Ultra rare addon warded without a protection ward
13
Bronze IV
5 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
141
Killer full load-out matches
217
Ultra rare offering burned
5
Ash III
17 / 42
KillerLeaderboards
Currently at
105 774 place
Rick_c137 needs another
542 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
993
Obsessions healed
230
Survivors healed while you are injured
269
Survivors healed while rest are injured
408
Survivors unhooked
904
Survivors saved (from dying state/hook) in endgame
21
Knocked (In dying state) survivors healed
102
Survivors healed that come to you first
132
Protection hits for unhooked survivors
105
Protection hits for carried survivors
38
Survivors saved using pallet
11
Survivors affected with boon totems
6,540
Survivors affected with speed boost
14
Recovered from dying state
149
Take a hit with the Endurance status effect
164
Survivors healed in the Basement
8
Heals completed after all generators have been completed
86
Safe unhooks while broken
15
Protection hits during End Game
42
Objective actions
Items depleted
384
Repaired generators
1,280
Repaired damaged generators
457
Successful skill checks
21,165
Exit gates opened
105
Hex totems cleansed
40
Hex totems blessed
0
Chests opened
210
Chests opened in basement
9
Escapes when playing without any perk and repaired generator(s)
33
Matches with 300+ seconds of repairing generators
1,505
Matches in that picked up and used special item
87
Great skill checks while injured
533
Swap held Survivor items for new ones from chests (counts once per chest)
88
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,120
Finished repairs of generators while injured
107
Chests opened with a key
5
Boldness actions
Vaults in chase
1,160
Hits dodged by vaults
88
Basic attacks and projectiles dodged
1,461
Escapes after stunning killer using pallet
220
Escapes from killer gasp
39
Hooks sabotaged
44
Chases escaped after being injured in this chase
730
Chases lost by hiding in locker
26
Revealed killer aura
161
Unhooked yourself
15
Amount of screams
5,152
Reveal the Killer's aura for a total of 60 seconds in a single trial
720
Blind killer using flashlight
134
Perform a fast vault within 3 seconds of getting hit
260
Pallet stun the Killer while holding a rare, common, or uncommon item
256
Trials where you've revealed or seen the Killer's aura 11+ times
358
Escapes
Total escapes
241
Escapes crawling (In dying state) through exit gates
19
Escapes through hatch
17
Escapes through hatch crawling (In dying state)
0
Escapes with new item
62
Escapes with somebody else item
4
Escapes being injured with for over half a match
22
Escapes while being downed at most once
146
Escapes after unhooked yourself
4
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
205
Escapes healthy or injured through hatch
17
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
7
Escapes from maps
Disturbed Ward (Upstairs Main Building)
1
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
0
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
2
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
3
Treatment Theatre (Operation Theatre)
4
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
2
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
4
Killer statistics
Kills
Hooks
804
Obsessions sacrificed
174
Kills (Memento mories)
153
Kills (Memento mories) or sacrifices after last generator
211
All survivors sacrificed or killed (Memento Mori) before the last generator
50
Hooks
Different survivors hooked in basement
67
Basement trees (3 or 4 survivors hooked in basement in this same time)
11
Survivors hooked while all remaining were injured
106
Survivors hooked before single generator was repaired
410
Survivors hooked in endgame
99
Territory protection
Generators damaged with at least one survivor hooked
483
Generators damaged with Undetectable effect
145
Survivors grabbed while repairing a generator
39
Survivors grabbed while cleansing a totem
5
Generators protection
49% Protected
Unprotected 51%
Hit survivors with a basic attack while you are Undetectable
226
Survivors injured while in the basement
19
Downs and effects
Survivors with Oblivious effect downed
371
Oblivious effect applied
640
Survivors with Exposed effect downed
109
Survivors downed while carrying another survivor
29
Make unique survivors scream
1,478
Survivors hit with haste effect
109
Injure or down survivors who are Hindered
14
Survivors that holding Special Item hit
76
Survivors downed next to a raised pallet
1,313
Survivors downed in Exit Gate
50
Survivors downed withit 30 seconds of breaking pallet or wall
9
Preventing escape
Survivors grabbed from locker
80
Hatches closed
37
Survivors hit after they drop a pallet during chase
542
Survivors hit while carrying another survivor
110
Survivors detected using killer instinct
657
Killer vaults in chase
487
Survivors grabbed while performing a vault
21
Meters fallen
2,192
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
3
Uncloak attacks (The Wraith)
36
Blink attacks (The Nurse)
1,018
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
259
Matches finished with one or more Hex totems remaining
6
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
1,707
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
23
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
135
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
2
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
5
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
8
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
195
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
64
Intoxicated survivors downed (The Clown)
21
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
36
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
95
Survivors downed with Demon Fury (The Oni)
135
Survivors downed while speared (The Deathslinger)
36
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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