Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

116,050,961

Max blood points amount spent on one character

8,946,000

Highest prestige level

74

Mystery boxes opened

922

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

142

Survivor full load-out matches

758

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

195

Killer full load-out matches

239

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 113 Waste 35 175 172 100 173 766
85 114 阿尔伯特·威斯卡 35 170 731 321 268 1 048
85 115 probably high 35 168 957 76 271 896
85 116 Ambatukam 35 166 229 593 102 480
85 117 Traere 35 160 674 596 43 205
85 118 toku 35 158 599 298 315 1 078
85 119 kiana 35 156 369 78 129 628

Currently at

85 116 place

Ambatukam needs another

2 728 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,067

Obsessions healed

227

Survivors healed while you are injured

307

Survivors healed while rest are injured

410

Survivors unhooked

1,662

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

218

Survivors healed that come to you first

91

Protection hits for unhooked survivors

151

Protection hits for carried survivors

67

Survivors saved using pallet

13

Survivors affected with boon totems

2,861

Survivors affected with speed boost

0

Recovered from dying state

165

Take a hit with the Endurance status effect

442

Survivors healed in the Basement

15

Heals completed after all generators have been completed

32

Safe unhooks while broken

5

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

233

Repaired generators

1,627

Repaired damaged generators

991

Successful skill checks

28,545

Exit gates opened

129

Hex totems cleansed

90

Hex totems blessed

0

Chests opened

251

Chests opened in basement

46

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

142

Great skill checks while injured

366

Swap held Survivor items for new ones from chests (counts once per chest)

67

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

268

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,482

Hits dodged by vaults

317

Basic attacks and projectiles dodged

4,237

Escapes after stunning killer using pallet

918

Escapes from killer gasp

55

Hooks sabotaged

33

Chases escaped after being injured in this chase

1,204

Chases lost by hiding in locker

12

Revealed killer aura

49

Unhooked yourself

24

Amount of screams

5,359

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

1,471

Perform a fast vault within 3 seconds of getting hit

382

Pallet stun the Killer while holding a rare, common, or uncommon item

470

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

377

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

8

Escapes with new item

151

Escapes with somebody else item

9

Escapes being injured with for over half a match

110

Escapes while being downed at most once

222

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

305

Escapes healthy or injured through hatch

27

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

827

Obsessions sacrificed

218

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

228

All survivors sacrificed or killed (Memento Mori) before the last generator

98

Hooks

Hooks

Different survivors hooked in basement

176

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

71

Survivors hooked before single generator was repaired

359

Survivors hooked in endgame

123

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

338

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

2

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

10

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

180

Oblivious effect applied

395

Survivors with Exposed effect downed

135

Survivors downed while carrying another survivor

34

Make unique survivors scream

1,144

Survivors hit with haste effect

489

Injure or down survivors who are Hindered

71

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

1,133

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

55

Hatches closed

61

Survivors hit after they drop a pallet during chase

566

Survivors hit while carrying another survivor

115

Survivors detected using killer instinct

200

Killer vaults in chase

783

Survivors grabbed while performing a vault

8

Meters fallen

502

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

695

Blink attacks (The Nurse)

210

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,649

Survivors put to sleep (The Nightmare)

395

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

583

Max Lacerations dealt (The Trickster)

521

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

206

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

34

Intoxicated survivors downed (The Clown)

160

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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