Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,427,241

Max blood points amount spent on one character

5,897,388

Highest prestige level

5

Mystery boxes opened

61

Time played

357h 51m

Time played in last two weeks

2h 27m

Blood points per hour

124,150

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

66

Survivor full load-out matches

340

Ultra rare addon warded without a protection ward

51

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

49

Killer full load-out matches

64

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 608 Matt 5 827 021 123 33 145
108 609 La lumiere 5 825 423 62 116 487
108 610 Sprats with content Пертип 5 824 117 30 35 209
108 611 DracDonix 5 824 029 61 32 162
108 612 Pop 5 813 574 208 55 191
108 613 Haka-Chan 5 811 205 121 10 109
108 614 clowman 5 809 762 138 28 137

Currently at

108 611 place

DracDonix needs another

88 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

949

Obsessions healed

194

Survivors healed while you are injured

146

Survivors healed while rest are injured

379

Survivors unhooked

974

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

85

Survivors healed that come to you first

94

Protection hits for unhooked survivors

63

Protection hits for carried survivors

10

Survivors saved using pallet

3

Survivors affected with boon totems

4,044

Survivors affected with speed boost

0

Recovered from dying state

61

Take a hit with the Endurance status effect

50

Survivors healed in the Basement

28

Heals completed after all generators have been completed

53

Safe unhooks while broken

3

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

340

Repaired generators

1,098

Repaired damaged generators

301

Successful skill checks

13,435

Exit gates opened

78

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

371

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

47

Great skill checks while injured

390

Swap held Survivor items for new ones from chests (counts once per chest)

111

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

616

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

710

Hits dodged by vaults

59

Basic attacks and projectiles dodged

1,127

Escapes after stunning killer using pallet

188

Escapes from killer gasp

45

Hooks sabotaged

38

Chases escaped after being injured in this chase

491

Chases lost by hiding in locker

7

Revealed killer aura

1,716

Unhooked yourself

9

Amount of screams

2,941

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,600

Blind killer using flashlight

123

Perform a fast vault within 3 seconds of getting hit

204

Pallet stun the Killer while holding a rare, common, or uncommon item

151

Trials where you've revealed or seen the Killer's aura 11+ times

614

Escapes

Escapes

Total escapes

216

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

5

Escapes with new item

71

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

148

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

169

Escapes healthy or injured through hatch

30

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

258

Obsessions sacrificed

65

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

60

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

129

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

175

Generators damaged with Undetectable effect

125

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

66

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

38

Oblivious effect applied

111

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

16

Make unique survivors scream

455

Survivors hit with haste effect

56

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

368

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

24

Survivors hit after they drop a pallet during chase

112

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

314

Killer vaults in chase

80

Survivors grabbed while performing a vault

4

Meters fallen

497

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

537

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

627

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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