Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,235,585

Max blood points amount spent on one character

4,041,834

Highest prestige level

12

Mystery boxes opened

158

Time played

335h 37m

Time played in last two weeks

18h 14m

Blood points per hour

152,661

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

225

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

244

Killer full load-out matches

237

Ultra rare offering burned

31

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 798 Imo 22 435 324 83 173 543
99 799 Beng 22 429 131 280 35 180
99 800 GreenCone 22 428 185 80 132 427
99 801 By_Smyle 22 427 167 638 74 334
99 802 marudashi 22 424 438 98 204 780
99 803 bbI toby 22 423 833 248 164 738
99 804 SeaDogg 22 419 186 355 80 352

Currently at

99 801 place

By_Smyle needs another

1 018 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

506

Obsessions healed

117

Survivors healed while you are injured

93

Survivors healed while rest are injured

169

Survivors unhooked

509

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

50

Protection hits for unhooked survivors

40

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

1,136

Survivors affected with speed boost

5

Recovered from dying state

47

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

10

Heals completed after all generators have been completed

10

Safe unhooks while broken

11

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

227

Repaired generators

650

Repaired damaged generators

262

Successful skill checks

8,750

Exit gates opened

81

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

36

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

59

Great skill checks while injured

416

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

90

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

504

Hits dodged by vaults

38

Basic attacks and projectiles dodged

764

Escapes after stunning killer using pallet

75

Escapes from killer gasp

16

Hooks sabotaged

21

Chases escaped after being injured in this chase

301

Chases lost by hiding in locker

0

Revealed killer aura

552

Unhooked yourself

10

Amount of screams

2,127

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,620

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

98

Pallet stun the Killer while holding a rare, common, or uncommon item

103

Trials where you've revealed or seen the Killer's aura 11+ times

27

Escapes

Escapes

Total escapes

140

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

16

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

88

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

121

Escapes healthy or injured through hatch

11

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

966

Obsessions sacrificed

236

Kills (Memento mories)

175

Kills (Memento mories) or sacrifices after last generator

188

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

179

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

149

Survivors hooked before single generator was repaired

416

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

863

Generators damaged with Undetectable effect

320

Survivors grabbed while repairing a generator

49

Survivors grabbed while cleansing a totem

3

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

577

Survivors injured while in the basement

65

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

72

Oblivious effect applied

264

Survivors with Exposed effect downed

114

Survivors downed while carrying another survivor

39

Make unique survivors scream

1,532

Survivors hit with haste effect

301

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

364

Survivors downed next to a raised pallet

1,429

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

56

Preventing escape

Preventing escape

Survivors grabbed from locker

186

Hatches closed

48

Survivors hit after they drop a pallet during chase

543

Survivors hit while carrying another survivor

104

Survivors detected using killer instinct

1,516

Killer vaults in chase

306

Survivors grabbed while performing a vault

23

Meters fallen

1,940

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

507

Blink attacks (The Nurse)

243

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

134

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

99

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

522

Survivors put to sleep (The Nightmare)

12

Reverse bear-traps put on survivors (The Pig)

23

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

255

Max Lacerations dealt (The Trickster)

254

Survivors with Broken effect downed

124

Condemned survivors (The Onryō)

143

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

72

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

304

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

34

Survivors downed with Demon Fury (The Oni)

118

Survivors downed while speared (The Deathslinger)

69

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

28

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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