Total blood points earned

221,072,174

Max blood points amount spent on one character

25,896,006

Time played

1849h 56m

Time played in last two weeks

0m

Blood points per hour

119,503

Estimated playtime per role

32% Survivor

Killer 68%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

177

Survivor full load-out matches

198

Ultra rare addon warded without a protection ward

55

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

1,121

Killer full load-out matches

1,210

Ultra rare offering burned

68

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 226 队友修机我逛街队友倒地我入柜 221 087 176 2 739 1 502 5 477
44 227 Certified 221 072 831 459 1 005 4 008
44 228 moth (mall goth) 221 072 376 4 041 386 1 847
44 229 JND 221 072 174 6 322 1 053 3 731
44 230 t30deimos 221 065 335 1 637 663 2 699
44 231 Glorp 221 064 418 2 365 333 1 579
44 232 Dwightdette 221 053 134 1 514 1 427 5 393

Currently at

44 229 place

JND needs another

202 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,217

Obsessions healed

400

Survivors healed while you are injured

537

Survivors healed while rest are injured

749

Survivors unhooked

2,785

Survivors saved (from dying state/hook) in endgame

120

Knocked (In dying state) survivors healed

384

Survivors healed that come to you first

97

Protection hits for unhooked survivors

257

Protection hits for carried survivors

82

Survivors saved using pallet

30

Survivors affected with boon totems

1,552

Survivors affected with speed boost

2

Recovered from dying state

85

Take a hit with the Endurance status effect

48

Survivors healed in the Basement

5

Heals completed after all generators have been completed

83

Safe unhooks while broken

10

Protection hits during End Game

39

Objective actions

Objective actions

Highest prestige level

25

Mystery boxes opened

1,532

Items depleted

718

Repaired generators

3,731

Repaired damaged generators

1,654

Successful skill checks

30,923

Exit gates opened

471

Hex totems cleansed

153

Hex totems blessed

0

Chests opened

548

Chests opened in basement

128

Escapes when playing without any perk and repaired generator(s)

73

Matches with 300+ seconds of repairing generators

15

Matches in that picked up and used special item

149

Great skill checks while injured

384

Swap held Survivor items for new ones from chests (counts once per chest)

21

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

2,778

Finished repairs of generators while injured

95

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,852

Hits dodged by vaults

714

Basic attacks and projectiles dodged

7,200

Escapes after stunning killer using pallet

1,169

Escapes from killer gasp

78

Hooks sabotaged

142

Chases escaped after being injured in this chase

1,164

Chases lost by hiding in locker

4

Revealed killer aura

94

Unhooked yourself

39

Amount of screams

3,840

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

332

Pallet stun the Killer while holding a rare, common, or uncommon item

364

Trials where you've revealed or seen the Killer's aura 11+ times

104

Escapes

Escapes

Total escapes

1,053

Escapes crawling (In dying state) through exit gates

163

Escapes through hatch

133

Escapes through hatch crawling (In dying state)

22

Escapes with new item

241

Escapes with somebody else item

28

Escapes being injured with for over half a match

127

Escapes while being downed at most once

487

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

757

Escapes healthy or injured through hatch

111

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

11

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,322

Obsessions sacrificed

1,460

Kills (Memento mories)

405

Kills (Memento mories) or sacrifices after last generator

1,411

All survivors sacrificed or killed (Memento Mori) before the last generator

798

Hooks

Hooks

Different survivors hooked in basement

824

Basement trees (3 or 4 survivors hooked in basement in this same time)

67

Survivors hooked while all remaining were injured

500

Survivors hooked before single generator was repaired

2,833

Survivors hooked in endgame

700

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,436

Generators damaged with Undetectable effect

243

Survivors grabbed while repairing a generator

168

Survivors grabbed while cleansing a totem

31

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

324

Survivors injured while in the basement

70

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

511

Oblivious effect applied

1,153

Survivors with Exposed effect downed

726

Survivors downed while carrying another survivor

211

Make unique survivors scream

3,230

Survivors hit with haste effect

693

Injure or down survivors who are Hindered

213

Survivors that holding Special Item hit

561

Survivors downed next to a raised pallet

5,137

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

158

Hatches closed

618

Survivors hit after they drop a pallet during chase

3,775

Survivors hit while carrying another survivor

770

Survivors detected using killer instinct

3,668

Killer vaults in chase

1,299

Survivors grabbed while performing a vault

43

Meters fallen

4,845

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

80

Blink attacks (The Nurse)

5,353

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

145

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

66

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

173

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

893

Survivors put to sleep (The Nightmare)

599

Reverse bear-traps put on survivors (The Pig)

41

Survivors sent to Cage of Atonement (The Executioner)

117

Survivors hit with Lethal Rush (The Blight)

3,610

Max Lacerations dealt (The Trickster)

1,280

Survivors with Broken effect downed

1,690

Condemned survivors (The Onryō)

251

Slams of one Survivor into another (The Mastermind)

27

Damage Survivor pursued by a Guard (The Knight)

64

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

129

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

187

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

280

Damage Survivor pursued by a Guard (The First)

1

Perfectly times grab attacks (The Ghoul)

95

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

68

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

87

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

71

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

225

Survivors downed with Demon Fury (The Oni)

1,583

Survivors downed while speared (The Deathslinger)

67

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

722

Survivors downed with Dire Crows (The Artist)

59

Survivors downed during Nightfall (The Dredge)

58

Down survivor you recently teleported to (The Singularity)

79

Down survivor using UVX (The Unknown)

17

Whip downs (The Krause)

101

Killer abilities chart

Killer abilities chart

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