Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,602,157

Max blood points amount spent on one character

4,086,229

Highest prestige level

5

Mystery boxes opened

335

Time played

335h 58m

Time played in last two weeks

1h 40m

Blood points per hour

204,193

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

89

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

167

Killer full load-out matches

190

Ultra rare offering burned

17

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 442 Giggleshits 35 020 626 307 97 573
91 443 菜月昴 35 019 033 593 304 1 141
91 444 A.Wesker 35 015 127 796 57 335
91 445 Baguette Prime Sonic 35 011 767 346 116 626
91 446 endless tilt 35 009 370 603 200 858
91 447 ItBeLewis 35 008 608 1 032 31 145
91 448 muff cabbage 35 006 863 536 99 362

Currently at

91 445 place

Baguette Prime Sonic needs another

3 360 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

642

Obsessions healed

186

Survivors healed while you are injured

142

Survivors healed while rest are injured

206

Survivors unhooked

598

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

49

Survivors healed that come to you first

41

Protection hits for unhooked survivors

59

Protection hits for carried survivors

19

Survivors saved using pallet

2

Survivors affected with boon totems

1,437

Survivors affected with speed boost

2

Recovered from dying state

31

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

4

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

185

Repaired generators

824

Repaired damaged generators

244

Successful skill checks

9,424

Exit gates opened

59

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

46

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

76

Great skill checks while injured

108

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

211

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

642

Hits dodged by vaults

46

Basic attacks and projectiles dodged

1,123

Escapes after stunning killer using pallet

104

Escapes from killer gasp

28

Hooks sabotaged

18

Chases escaped after being injured in this chase

319

Chases lost by hiding in locker

0

Revealed killer aura

271

Unhooked yourself

15

Amount of screams

1,587

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

59

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

154

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

28

Escapes with somebody else item

8

Escapes being injured with for over half a match

10

Escapes while being downed at most once

103

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

124

Escapes healthy or injured through hatch

13

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

794

Obsessions sacrificed

194

Kills (Memento mories)

101

Kills (Memento mories) or sacrifices after last generator

180

All survivors sacrificed or killed (Memento Mori) before the last generator

94

Hooks

Hooks

Different survivors hooked in basement

119

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

87

Survivors hooked before single generator was repaired

402

Survivors hooked in endgame

101

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

550

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

81

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

339

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

29

Make unique survivors scream

1,021

Survivors hit with haste effect

276

Injure or down survivors who are Hindered

169

Survivors that holding Special Item hit

146

Survivors downed next to a raised pallet

1,031

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

36

Preventing escape

Preventing escape

Survivors grabbed from locker

75

Hatches closed

62

Survivors hit after they drop a pallet during chase

714

Survivors hit while carrying another survivor

65

Survivors detected using killer instinct

1,201

Killer vaults in chase

374

Survivors grabbed while performing a vault

3

Meters fallen

1,199

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

164

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

86

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

76

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

180

Survivors put to sleep (The Nightmare)

48

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

72

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

2

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

135

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

31

Damage Survivor pursued by a Guard (The First)

61

Perfectly times grab attacks (The Ghoul)

37

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

74

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

31

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

84

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

39

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

9

Killer abilities chart

Killer abilities chart

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