Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,756,873

Max blood points amount spent on one character

6,121,457

Highest prestige level

19

Mystery boxes opened

193

Time played

208h 20m

Time played in last two weeks

1h 20m

Blood points per hour

138,033

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

198

Ultra rare addon warded without a protection ward

34

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

18

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 951 情话说与山鬼听 21 041 513 29 141 293
95 952 moo deng 21 038 275 107 250 861
95 953 HIMERA 21 037 421 275 53 255
95 954 timesupbeck 21 037 133 132 101 390
95 955 Аквадискотека 21 036 767 197 211 782
95 956 Odawing 21 034 507 80 131 511
95 957 Walter White 21 033 671 372 119 543

Currently at

95 954 place

timesupbeck needs another

288 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

707

Obsessions healed

208

Survivors healed while you are injured

150

Survivors healed while rest are injured

183

Survivors unhooked

577

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

61

Protection hits for unhooked survivors

42

Protection hits for carried survivors

50

Survivors saved using pallet

5

Survivors affected with boon totems

965

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

19

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

91

Repaired generators

545

Repaired damaged generators

236

Successful skill checks

9,832

Exit gates opened

49

Hex totems cleansed

34

Hex totems blessed

0

Chests opened

181

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

32

Great skill checks while injured

528

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

225

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

994

Hits dodged by vaults

118

Basic attacks and projectiles dodged

1,456

Escapes after stunning killer using pallet

331

Escapes from killer gasp

20

Hooks sabotaged

23

Chases escaped after being injured in this chase

508

Chases lost by hiding in locker

0

Revealed killer aura

119

Unhooked yourself

12

Amount of screams

2,648

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

403

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

138

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

0

Escapes with new item

51

Escapes with somebody else item

17

Escapes being injured with for over half a match

19

Escapes while being downed at most once

90

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

114

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

157

Obsessions sacrificed

41

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

21

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

120

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

124

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

7

Make unique survivors scream

191

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

167

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

9

Survivors hit after they drop a pallet during chase

66

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

1

Killer vaults in chase

47

Survivors grabbed while performing a vault

0

Meters fallen

23

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

74

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

65

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

69

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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