Total blood points earned

3,228,960,757

Max blood points amount spent on one character

21,678,657

Time played

1374h 42m

Time played in last two weeks

5h 48m

Blood points per hour

2,348,848

Estimated playtime per role

36% Survivor

Killer 64%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

133

Survivor full load-out matches

634

Ultra rare addon warded without a protection ward

62

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

1,053

Killer full load-out matches

403

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 Beny灬 3 247 060 839 5 268 6 642 25 651
75 Shizu<3 3 232 776 174 28 565 5 670 23 235
76 hex: footjob 3 228 235 641 2 085 542 2 076
77 Nicknome 3 226 849 939 5 210 696 3 605
78 Tigra 3 221 893 994 29 630 24 265 96 459
79 A2w 3 221 199 244 10 254 15 575 49 518
80 Eta 3 212 506 497 1 662 272 905

Currently at

77 place

Nicknome needs another

1 385 702 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,110

Obsessions healed

482

Survivors healed while you are injured

456

Survivors healed while rest are injured

767

Survivors unhooked

2,097

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

264

Survivors healed that come to you first

187

Protection hits for unhooked survivors

177

Protection hits for carried survivors

41

Survivors saved using pallet

7

Survivors affected with boon totems

5,750

Survivors affected with speed boost

100

Recovered from dying state

148

Take a hit with the Endurance status effect

97

Survivors healed in the Basement

5

Heals completed after all generators have been completed

70

Safe unhooks while broken

7

Protection hits during End Game

30

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,415

Items depleted

559

Repaired generators

3,646

Repaired damaged generators

1,947

Successful skill checks

39,553

Exit gates opened

348

Hex totems cleansed

137

Hex totems blessed

0

Chests opened

290

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

45

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

239

Great skill checks while injured

605

Swap held Survivor items for new ones from chests (counts once per chest)

22

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,466

Finished repairs of generators while injured

42

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,845

Hits dodged by vaults

264

Basic attacks and projectiles dodged

3,924

Escapes after stunning killer using pallet

534

Escapes from killer gasp

26

Hooks sabotaged

39

Chases escaped after being injured in this chase

1,490

Chases lost by hiding in locker

38

Revealed killer aura

1,344

Unhooked yourself

38

Amount of screams

6,293

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,360

Blind killer using flashlight

195

Perform a fast vault within 3 seconds of getting hit

330

Pallet stun the Killer while holding a rare, common, or uncommon item

237

Trials where you've revealed or seen the Killer's aura 11+ times

383

Escapes

Escapes

Total escapes

705

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

6

Escapes with new item

172

Escapes with somebody else item

14

Escapes being injured with for over half a match

77

Escapes while being downed at most once

439

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

630

Escapes healthy or injured through hatch

28

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

10

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,210

Obsessions sacrificed

1,292

Kills (Memento mories)

201

Kills (Memento mories) or sacrifices after last generator

1,454

All survivors sacrificed or killed (Memento Mori) before the last generator

588

Hooks

Hooks

Different survivors hooked in basement

827

Basement trees (3 or 4 survivors hooked in basement in this same time)

68

Survivors hooked while all remaining were injured

457

Survivors hooked before single generator was repaired

2,546

Survivors hooked in endgame

638

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,914

Generators damaged with Undetectable effect

298

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

30

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

369

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

877

Oblivious effect applied

2,926

Survivors with Exposed effect downed

638

Survivors downed while carrying another survivor

119

Make unique survivors scream

3,369

Survivors hit with haste effect

1,233

Injure or down survivors who are Hindered

437

Survivors that holding Special Item hit

355

Survivors downed next to a raised pallet

5,887

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

284

Hatches closed

542

Survivors hit after they drop a pallet during chase

5,222

Survivors hit while carrying another survivor

563

Survivors detected using killer instinct

6,229

Killer vaults in chase

2,281

Survivors grabbed while performing a vault

27

Meters fallen

1,926

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

292

Blink attacks (The Nurse)

242

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

185

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

534

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

569

Trials where all survivors suffered from madness 3 (The Doctor)

55

Hatchets thrown (The Huntress)

660

Survivors put to sleep (The Nightmare)

840

Reverse bear-traps put on survivors (The Pig)

233

Survivors sent to Cage of Atonement (The Executioner)

106

Survivors hit with Lethal Rush (The Blight)

856

Max Lacerations dealt (The Trickster)

547

Survivors with Broken effect downed

1,404

Condemned survivors (The Onryō)

554

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

66

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

62

Survivors hit during Tail attack (The Xenomorph)

233

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

11

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

178

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

66

Damage Survivor pursued by a Guard (The First)

17

Perfectly times grab attacks (The Ghoul)

97

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7,189

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

750

Intoxicated survivors downed (The Clown)

150

Survivors downed after phase walk (The Spirit)

59

Deep wounded survivors downed (The Legion)

368

Survivors downed while having max Sickness (The Plague)

217

Marked survivors downed (The Ghostface)

197

Survivors downed with Demon Fury (The Oni)

299

Survivors downed while speared (The Deathslinger)

344

Survivors downed with Victor clinging (The Twins)

29

Survivors downed while contaminated (The Nemesis)

372

Survivors downed with Dire Crows (The Artist)

135

Survivors downed during Nightfall (The Dredge)

114

Down survivor you recently teleported to (The Singularity)

201

Down survivor using UVX (The Unknown)

27

Whip downs (The Krause)

10

Killer abilities chart

Killer abilities chart

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