Total blood points earned

111,322,725

Max blood points amount spent on one character

14,044,491

Time played

748h 58m

Time played in last two weeks

11h 22m

Blood points per hour

148,635

Estimated playtime per role

88% Survivor

Killer 12%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

224

Survivor full load-out matches

762

Ultra rare addon warded without a protection ward

45

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

48

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 262 Fran 111 335 680 2 343 589 2 447
65 263 ugly god 111 331 212 2 397 889 3 815
65 264 Forklift Certified 111 328 544 681 960 4 464
65 265 noel 111 322 725 364 821 3 388
65 266 Хамам 111 313 099 1 059 499 1 662
65 267 Reded765 111 307 224 2 022 138 726
65 268 黑枪赵(爱抽利群) 111 306 884 1 881 853 3 664

Currently at

65 265 place

noel needs another

5 819 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,358

Obsessions healed

499

Survivors healed while you are injured

682

Survivors healed while rest are injured

541

Survivors unhooked

3,367

Survivors saved (from dying state/hook) in endgame

139

Knocked (In dying state) survivors healed

426

Survivors healed that come to you first

135

Protection hits for unhooked survivors

352

Protection hits for carried survivors

142

Survivors saved using pallet

23

Survivors affected with boon totems

4,032

Survivors affected with speed boost

86

Recovered from dying state

153

Take a hit with the Endurance status effect

137

Survivors healed in the Basement

8

Heals completed after all generators have been completed

163

Safe unhooks while broken

14

Protection hits during End Game

78

Objective actions

Objective actions

Highest prestige level

59

Mystery boxes opened

346

Items depleted

577

Repaired generators

3,388

Repaired damaged generators

1,639

Successful skill checks

33,862

Exit gates opened

331

Hex totems cleansed

141

Hex totems blessed

0

Chests opened

674

Chests opened in basement

53

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2,103

Matches in that picked up and used special item

117

Great skill checks while injured

1,373

Swap held Survivor items for new ones from chests (counts once per chest)

45

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,684

Finished repairs of generators while injured

176

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,817

Hits dodged by vaults

575

Basic attacks and projectiles dodged

2,741

Escapes after stunning killer using pallet

510

Escapes from killer gasp

82

Hooks sabotaged

70

Chases escaped after being injured in this chase

1,119

Chases lost by hiding in locker

37

Revealed killer aura

2,118

Unhooked yourself

58

Amount of screams

6,291

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,420

Blind killer using flashlight

528

Perform a fast vault within 3 seconds of getting hit

374

Pallet stun the Killer while holding a rare, common, or uncommon item

331

Trials where you've revealed or seen the Killer's aura 11+ times

49

Escapes

Escapes

Total escapes

821

Escapes crawling (In dying state) through exit gates

111

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

14

Escapes with new item

252

Escapes with somebody else item

34

Escapes being injured with for over half a match

135

Escapes while being downed at most once

349

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

647

Escapes healthy or injured through hatch

49

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

364

Obsessions sacrificed

60

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

126

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

53

Survivors hooked before single generator was repaired

89

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

220

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

2

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

17

Survivors with Exposed effect downed

56

Survivors downed while carrying another survivor

2

Make unique survivors scream

153

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

272

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

35

Survivors hit after they drop a pallet during chase

188

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

53

Killer vaults in chase

63

Survivors grabbed while performing a vault

4

Meters fallen

298

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

177

Blink attacks (The Nurse)

129

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

88

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

170

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

573

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

115

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

106

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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