Total blood points earned

295,654,042

Max blood points amount spent on one character

30,700,241

Time played

1917h 25m

Time played in last two weeks

0m

Blood points per hour

154,194

Estimated playtime per role

35% Survivor

Killer 65%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

218

Survivor full load-out matches

569

Ultra rare addon warded without a protection ward

163

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

1,140

Killer full load-out matches

1,620

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
34 012 Garion X 295 665 891 3 371 1 288 6 128
34 013 baby don't hurt me 295 661 889 747 3 252 14 155
34 014 花城杏子 295 661 437 1 713 1 452 5 904
34 015 bebe 295 654 042 6 579 1 247 4 479
34 016 Ibra 295 642 257 2 598 1 178 5 053
34 017 我也要吃苹果吗 295 627 906 232 1 909 7 950
34 018 Amez 295 621 608 2 154 866 4 197

Currently at

34 015 place

bebe needs another

7 395 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,518

Obsessions healed

553

Survivors healed while you are injured

672

Survivors healed while rest are injured

866

Survivors unhooked

3,672

Survivors saved (from dying state/hook) in endgame

131

Knocked (In dying state) survivors healed

440

Survivors healed that come to you first

62

Protection hits for unhooked survivors

381

Protection hits for carried survivors

108

Survivors saved using pallet

38

Survivors affected with boon totems

2,616

Survivors affected with speed boost

3

Recovered from dying state

88

Take a hit with the Endurance status effect

264

Survivors healed in the Basement

6

Heals completed after all generators have been completed

9

Safe unhooks while broken

5

Protection hits during End Game

7

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,236

Items depleted

675

Repaired generators

4,479

Repaired damaged generators

2,053

Successful skill checks

37,893

Exit gates opened

576

Hex totems cleansed

215

Hex totems blessed

0

Chests opened

587

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

14

Matches in that picked up and used special item

80

Great skill checks while injured

234

Swap held Survivor items for new ones from chests (counts once per chest)

10

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

36

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,625

Hits dodged by vaults

529

Basic attacks and projectiles dodged

8,955

Escapes after stunning killer using pallet

1,077

Escapes from killer gasp

73

Hooks sabotaged

97

Chases escaped after being injured in this chase

797

Chases lost by hiding in locker

4

Revealed killer aura

1,577

Unhooked yourself

127

Amount of screams

3,468

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

112

Perform a fast vault within 3 seconds of getting hit

97

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,247

Escapes crawling (In dying state) through exit gates

161

Escapes through hatch

94

Escapes through hatch crawling (In dying state)

16

Escapes with new item

317

Escapes with somebody else item

45

Escapes being injured with for over half a match

271

Escapes while being downed at most once

659

Escapes after unhooked yourself

65

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

992

Escapes healthy or injured through hatch

78

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

12

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,579

Obsessions sacrificed

1,644

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

781

All survivors sacrificed or killed (Memento Mori) before the last generator

1,229

Hooks

Hooks

Different survivors hooked in basement

1,081

Basement trees (3 or 4 survivors hooked in basement in this same time)

80

Survivors hooked while all remaining were injured

714

Survivors hooked before single generator was repaired

5,800

Survivors hooked in endgame

429

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,919

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

289

Survivors grabbed while cleansing a totem

32

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

84

Survivors with Exposed effect downed

709

Survivors downed while carrying another survivor

263

Make unique survivors scream

3,572

Survivors hit with haste effect

2,304

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

85

Survivors downed next to a raised pallet

3,934

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

79

Hatches closed

478

Survivors hit after they drop a pallet during chase

2,036

Survivors hit while carrying another survivor

718

Survivors detected using killer instinct

36

Killer vaults in chase

30

Survivors grabbed while performing a vault

0

Meters fallen

11

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

395

Blink attacks (The Nurse)

22,511

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

141

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,052

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

68

Survivors sent to Cage of Atonement (The Executioner)

56

Survivors hit with Lethal Rush (The Blight)

76

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

56

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

723

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

428

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

65

Survivors downed with Demon Fury (The Oni)

82

Survivors downed while speared (The Deathslinger)

106

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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