Overall statistics
Account overall
Total blood points earned
229,427,920
Max blood points amount spent on one character
14,428,346
Highest prestige level
100
Mystery boxes opened
1,543
Time played
831h 16m
Time played in last two weeks
12h 1m
Blood points per hour
275,998
Estimated playtime per role
90% Survivor
Killer 10%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
234
Survivor full load-out matches
1,982
Ultra rare addon warded without a protection ward
45
Ash II
25 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
74
Killer full load-out matches
96
Ultra rare offering burned
79
Ash IV
4 / 42
KillerLeaderboards
Currently at
62 497 place
mace needs another
2 635 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
4,139
Obsessions healed
1,021
Survivors healed while you are injured
652
Survivors healed while rest are injured
1,215
Survivors unhooked
4,471
Survivors saved (from dying state/hook) in endgame
137
Knocked (In dying state) survivors healed
482
Survivors healed that come to you first
334
Protection hits for unhooked survivors
414
Protection hits for carried survivors
131
Survivors saved using pallet
2
Survivors affected with boon totems
10,355
Survivors affected with speed boost
11
Recovered from dying state
315
Take a hit with the Endurance status effect
142
Survivors healed in the Basement
28
Heals completed after all generators have been completed
62
Safe unhooks while broken
23
Protection hits during End Game
43
Objective actions
Items depleted
739
Repaired generators
4,582
Repaired damaged generators
2,210
Successful skill checks
57,285
Exit gates opened
389
Hex totems cleansed
224
Hex totems blessed
0
Chests opened
378
Chests opened in basement
20
Escapes when playing without any perk and repaired generator(s)
54
Matches with 300+ seconds of repairing generators
303
Matches in that picked up and used special item
376
Great skill checks while injured
3,006
Swap held Survivor items for new ones from chests (counts once per chest)
82
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,679
Finished repairs of generators while injured
45
Chests opened with a key
0
Boldness actions
Vaults in chase
4,176
Hits dodged by vaults
271
Basic attacks and projectiles dodged
5,850
Escapes after stunning killer using pallet
780
Escapes from killer gasp
88
Hooks sabotaged
107
Chases escaped after being injured in this chase
2,864
Chases lost by hiding in locker
8
Revealed killer aura
826
Unhooked yourself
23
Amount of screams
13,377
Reveal the Killer's aura for a total of 60 seconds in a single trial
720
Blind killer using flashlight
27
Perform a fast vault within 3 seconds of getting hit
558
Pallet stun the Killer while holding a rare, common, or uncommon item
423
Trials where you've revealed or seen the Killer's aura 11+ times
11
Escapes
Total escapes
861
Escapes crawling (In dying state) through exit gates
74
Escapes through hatch
83
Escapes through hatch crawling (In dying state)
15
Escapes with new item
113
Escapes with somebody else item
22
Escapes being injured with for over half a match
41
Escapes while being downed at most once
591
Escapes after unhooked yourself
10
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
704
Escapes healthy or injured through hatch
68
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
6
Escapes from maps
Disturbed Ward (Upstairs Main Building)
12
Campbell's Chapel (Upstairs Main Building)
13
Family Residence (Main Building)
7
Sanctum of Wrath (Upstairs on Shrine)
9
Mother's Dwelling (Upstairs Cottage)
6
Temple of Purgation (Main Building Basement)
6
The Pale Rose (Steamboat)
4
The Game (Bathroom)
8
Mount Ormond Resort (Chalet/Main Building)
14
Dead Dawg Saloon (Upstairs Saloon)
14
Treatment Theatre (Operation Theatre)
14
Midwich Elementary School
8
Raccoon City Police Station (1st Floor Main Hall)
21
Eyrie of Crows (Inside Eyrie)
13
Garden of Joy (Upstairs Main Building)
8
Shattered Square (Upstairs Main Building)
8
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
7
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
3
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
17
Killer statistics
Kills
Hooks
414
Obsessions sacrificed
94
Kills (Memento mories)
16
Kills (Memento mories) or sacrifices after last generator
77
All survivors sacrificed or killed (Memento Mori) before the last generator
47
Hooks
Different survivors hooked in basement
99
Basement trees (3 or 4 survivors hooked in basement in this same time)
19
Survivors hooked while all remaining were injured
46
Survivors hooked before single generator was repaired
260
Survivors hooked in endgame
37
Territory protection
Generators damaged with at least one survivor hooked
368
Generators damaged with Undetectable effect
15
Survivors grabbed while repairing a generator
18
Survivors grabbed while cleansing a totem
5
Generators protection
71% Protected
Unprotected 29%
Hit survivors with a basic attack while you are Undetectable
66
Survivors injured while in the basement
5
Downs and effects
Survivors with Oblivious effect downed
18
Oblivious effect applied
76
Survivors with Exposed effect downed
129
Survivors downed while carrying another survivor
9
Make unique survivors scream
588
Survivors hit with haste effect
104
Injure or down survivors who are Hindered
34
Survivors that holding Special Item hit
191
Survivors downed next to a raised pallet
577
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
18
Preventing escape
Survivors grabbed from locker
112
Hatches closed
34
Survivors hit after they drop a pallet during chase
238
Survivors hit while carrying another survivor
18
Survivors detected using killer instinct
281
Killer vaults in chase
78
Survivors grabbed while performing a vault
10
Meters fallen
401
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
33
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
486
Trials where all survivors suffered from madness 3 (The Doctor)
92
Hatchets thrown (The Huntress)
492
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
5
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
247
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
15
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
20
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
3
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
1
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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