Total blood points earned

157,991,438

Max blood points amount spent on one character

13,738,718

Time played

1118h 42m

Time played in last two weeks

0m

Blood points per hour

141,228

Estimated playtime per role

96% Survivor

Killer 4%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

267

Survivor full load-out matches

2,472

Ultra rare addon warded without a protection ward

614

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

51

Killer full load-out matches

77

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
55 487 Peter Griffin 157 999 266 828 553 2 477
55 488 GOLDEN162 157 993 343 2 580 502 2 246
55 489 We playing comp 157 992 375 6 823 2 799 7 302
55 490 lain 157 991 438 207 1 104 5 594
55 491 Tissaia de Vries 157 989 941 285 472 2 518
55 492 Ramo 157 989 597 1 827 535 2 415
55 493 tafie 157 984 381 9 087 1 296 6 023

Currently at

55 490 place

lain needs another

937 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,764

Obsessions healed

1,242

Survivors healed while you are injured

902

Survivors healed while rest are injured

1,446

Survivors unhooked

4,799

Survivors saved (from dying state/hook) in endgame

137

Knocked (In dying state) survivors healed

625

Survivors healed that come to you first

415

Protection hits for unhooked survivors

577

Protection hits for carried survivors

382

Survivors saved using pallet

22

Survivors affected with boon totems

14,118

Survivors affected with speed boost

84

Recovered from dying state

123

Take a hit with the Endurance status effect

252

Survivors healed in the Basement

2

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

26

Mystery boxes opened

764

Items depleted

1,606

Repaired generators

5,594

Repaired damaged generators

7,988

Successful skill checks

82,473

Exit gates opened

424

Hex totems cleansed

167

Hex totems blessed

6

Chests opened

289

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

93

Great skill checks while injured

121

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

170

Finished repairs of generators while injured

4

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,602

Hits dodged by vaults

313

Basic attacks and projectiles dodged

6,822

Escapes after stunning killer using pallet

782

Escapes from killer gasp

267

Hooks sabotaged

123

Chases escaped after being injured in this chase

3,525

Chases lost by hiding in locker

36

Revealed killer aura

3,068

Unhooked yourself

41

Amount of screams

3,915

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

106

Escapes

Escapes

Total escapes

1,104

Escapes crawling (In dying state) through exit gates

137

Escapes through hatch

114

Escapes through hatch crawling (In dying state)

24

Escapes with new item

80

Escapes with somebody else item

39

Escapes being injured with for over half a match

116

Escapes while being downed at most once

718

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

853

Escapes healthy or injured through hatch

90

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

18

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

207

Obsessions sacrificed

52

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

129

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

107

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

26

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

5

Make unique survivors scream

324

Survivors hit with haste effect

63

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

284

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

15

Survivors hit after they drop a pallet during chase

117

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

108

Killer vaults in chase

65

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

33

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

5

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

134

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

100

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

19

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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