Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

515,181,126

Max blood points amount spent on one character

27,875,053

Highest prestige level

88

Mystery boxes opened

4,134

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 100%
Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

547

Survivor rank

Ash I, 2 pipes

Survivor full load-out matches

7,453

Ultra rare addon warded without a protection ward

3,479

Items depleted

5,317

Survivor Adepts

Adepts got 13
Adepts left 38
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

0

Killer rank

Ash IV

Killer full load-out matches

50

Ultra rare offering burned

10

Killer Adepts

Adepts got 0
Adepts left 42
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

11,970

Obsessions healed

2,532

Survivors healed while you are injured

1,411

Survivors healed while rest are injured

2,318

Survivors unhooked

16,977

Survivors saved (from dying state/hook) in endgame

399

Knocked (In dying state) survivors healed

1,777

Survivors healed that come to you first

618

Protection hits for unhooked survivors

1,576

Protection hits for carried survivors

373

Survivors saved using pallet

32

Survivors affected with boon totems

24,542

Survivors affected with speed boost

20

Recovered from dying state

457

Take a hit with the Endurance status effect

315

Survivors healed in the Basement

40

Heals completed after all generators have been completed

65

Safe unhooks while broken

15

Protection hits during End Game

26

Objective actions

Objective actions

Repaired generators

13,407

Repaired damaged generators

8,311

Successful skill checks

160,777

Exit gates opened

1,588

Hex totems cleansed

993

Hex totems blessed

40

Chests opened

4,201

Chests opened in basement

658

Escapes when playing without any perk and repaired generator(s)

91

Matches with 300+ seconds of repairing generators

38

Matches in that picked up and used special item

501

Great skill checks while injured

521

Swap held Survivor items for new ones from chests (counts once per chest)

316

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,379

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

8,763

Hits dodged by vaults

732

Basic attacks and projectiles dodged

15,221

Escapes after stunning killer using pallet

1,447

Escapes from killer gasp

563

Hooks sabotaged

393

Chases escaped after being injured in this chase

5,312

Chases lost by hiding in locker

10

Revealed killer aura

794

Unhooked yourself

110

Amount of screams

14,162

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,220

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

281

Pallet stun the Killer while holding a rare, common, or uncommon item

159

Trials where you've revealed or seen the Killer's aura 11+ times

50

Escapes

Escapes

Total escapes

3,485

Escapes crawling (In dying state) through exit gates

233

Escapes through hatch

656

Escapes through hatch crawling (In dying state)

78

Escapes with new item

809

Escapes with somebody else item

56

Escapes being injured with for over half a match

63

Escapes while being downed at most once

1,981

Escapes after unhooked yourself

25

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

11

Escape through hatch using key

35

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

2,596

Escapes healthy or injured through hatch

578

Escaped by

Exit Gates 81%
Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

35

Campbell's Chapel (Upstairs Main Building)

22

Family Residence (Main Building)

33

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

25

Temple of Purgation (Main Building Basement)

56

The Pale Rose (Steamboat)

15

The Game (Bathroom)

50

Mount Ormond Resort (Chalet/Main Building)

27

Dead Dawg Saloon (Upstairs Saloon)

31

Treatment Theatre (Operation Theatre)

47

Midwich Elementary School

41

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

24

Garden of Joy (Upstairs Main Building)

17

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

36

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

30

Obsessions sacrificed

6

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

7

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

9

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 14%
Unprotected 86%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

0

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

6

Make unique survivors scream

47

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

31

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

2

Survivors hit after they drop a pallet during chase

20

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

0

Killer vaults in chase

26

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

10

Survivors put to sleep (The Nightmare)

34

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

1

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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