Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,833,608

Max blood points amount spent on one character

1,570,000

Highest prestige level

5

Mystery boxes opened

161

Time played

441h 38m

Time played in last two weeks

0m

Blood points per hour

58,496

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

109

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

61

Killer full load-out matches

90

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 837 space_bunny 20 356 105 657 167 651
98 838 Illumi 20 353 962 323 67 305
98 839 игрок 20 350 057 245 90 467
98 840 Cheif Queef 20 349 366 246 57 204
98 841 Shoyu 20 347 980 662 149 581
98 842 DragonKiller™ 20 344 912 434 158 777
98 843 Trollololol XP 20 344 338 109 81 312

Currently at

98 840 place

Cheif Queef needs another

691 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

146

Obsessions healed

46

Survivors healed while you are injured

41

Survivors healed while rest are injured

53

Survivors unhooked

255

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

23

Survivors healed that come to you first

18

Protection hits for unhooked survivors

27

Protection hits for carried survivors

13

Survivors saved using pallet

1

Survivors affected with boon totems

710

Survivors affected with speed boost

1

Recovered from dying state

26

Take a hit with the Endurance status effect

68

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

12

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

40

Repaired generators

242

Repaired damaged generators

84

Successful skill checks

4,555

Exit gates opened

18

Hex totems cleansed

6

Hex totems blessed

1

Chests opened

12

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

11

Great skill checks while injured

105

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

67

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

299

Hits dodged by vaults

38

Basic attacks and projectiles dodged

815

Escapes after stunning killer using pallet

78

Escapes from killer gasp

18

Hooks sabotaged

2

Chases escaped after being injured in this chase

130

Chases lost by hiding in locker

0

Revealed killer aura

727

Unhooked yourself

6

Amount of screams

1,165

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

169

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

66

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

19

Escapes while being downed at most once

43

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

45

Escapes healthy or injured through hatch

7

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

300

Obsessions sacrificed

71

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

81

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

50

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

126

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

212

Generators damaged with Undetectable effect

89

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

162

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

106

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

19

Make unique survivors scream

465

Survivors hit with haste effect

39

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

103

Survivors downed next to a raised pallet

452

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

21

Survivors hit after they drop a pallet during chase

177

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

341

Killer vaults in chase

71

Survivors grabbed while performing a vault

7

Meters fallen

651

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

89

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

410

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

50

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

259

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

46

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

73

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

156

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!