Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

7,081,185

Max blood points amount spent on one character

980,000

Highest prestige level

100

Mystery boxes opened

101

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

12% Survivor

Killer 88%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

104

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

23

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 274 ☆ Neskick ☆ 6 594 234 1 177 509
108 275 Circle_cold 6 593 118 132 37 120
108 276 TheArdy 6 593 033 159 51 300
108 277 peep 6 592 183 1 040 117 170
108 278 octoellie 6 589 295 1 073 117 181
108 279 kokosik 6 588 932 11 48 281
108 280 3 terminids in a trench coat 6 580 362 0 48 188

Currently at

108 277 place

peep needs another

850 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

181

Obsessions healed

22

Survivors healed while you are injured

74

Survivors healed while rest are injured

59

Survivors unhooked

150

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

30

Protection hits for unhooked survivors

263

Protection hits for carried survivors

32

Survivors saved using pallet

5

Survivors affected with boon totems

77

Survivors affected with speed boost

50

Recovered from dying state

25

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

25

Heals completed after all generators have been completed

26

Safe unhooks while broken

13

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

50

Repaired generators

185

Repaired damaged generators

68

Successful skill checks

2,876

Exit gates opened

40

Hex totems cleansed

103

Hex totems blessed

20

Chests opened

102

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

40

Great skill checks while injured

115

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

601

Finished repairs of generators while injured

32

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

324

Hits dodged by vaults

71

Basic attacks and projectiles dodged

295

Escapes after stunning killer using pallet

88

Escapes from killer gasp

11

Hooks sabotaged

50

Chases escaped after being injured in this chase

112

Chases lost by hiding in locker

37

Revealed killer aura

59

Unhooked yourself

51

Amount of screams

757

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

108

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

31

Escapes

Escapes

Total escapes

119

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

6

Escapes while being downed at most once

31

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

116

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,040

Obsessions sacrificed

41

Kills (Memento mories)

41

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

41

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

118

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

10

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

75

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

31

Make unique survivors scream

106

Survivors hit with haste effect

16

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

114

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

32

Survivors hit after they drop a pallet during chase

145

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

100

Killer vaults in chase

105

Survivors grabbed while performing a vault

11

Meters fallen

1,130

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

352

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

47

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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