Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,897,614

Max blood points amount spent on one character

4,280,412

Highest prestige level

12

Mystery boxes opened

217

Time played

524h 46m

Time played in last two weeks

0m

Blood points per hour

106,519

Estimated playtime per role

23% Survivor

Killer 77%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

75

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

246

Killer full load-out matches

617

Ultra rare offering burned

71

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 006 ShtormVO 48 767 387 84 354 1 728
86 007 Denis 48 762 426 979 123 505
86 008 HAICHIE 48 761 830 278 123 615
86 009 ChronoFGC 48 759 521 1 264 92 466
86 010 arkad 48 749 882 928 309 1 262
86 011 茶衫. 48 746 983 732 229 723
86 012 Gh0sT 48 740 350 1 173 210 1 081

Currently at

86 009 place

ChronoFGC needs another

2 309 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

223

Obsessions healed

42

Survivors healed while you are injured

48

Survivors healed while rest are injured

60

Survivors unhooked

227

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

13

Protection hits for unhooked survivors

17

Protection hits for carried survivors

26

Survivors saved using pallet

0

Survivors affected with boon totems

382

Survivors affected with speed boost

9

Recovered from dying state

4

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

107

Repaired generators

522

Repaired damaged generators

123

Successful skill checks

4,643

Exit gates opened

39

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

63

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

3

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

376

Hits dodged by vaults

55

Basic attacks and projectiles dodged

874

Escapes after stunning killer using pallet

86

Escapes from killer gasp

24

Hooks sabotaged

5

Chases escaped after being injured in this chase

129

Chases lost by hiding in locker

0

Revealed killer aura

59

Unhooked yourself

4

Amount of screams

146

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

104

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

2

Escapes with new item

20

Escapes with somebody else item

0

Escapes being injured with for over half a match

15

Escapes while being downed at most once

47

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

78

Escapes healthy or injured through hatch

6

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,434

Obsessions sacrificed

351

Kills (Memento mories)

116

Kills (Memento mories) or sacrifices after last generator

439

All survivors sacrificed or killed (Memento Mori) before the last generator

162

Hooks

Hooks

Different survivors hooked in basement

321

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

147

Survivors hooked before single generator was repaired

764

Survivors hooked in endgame

293

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

876

Generators damaged with Undetectable effect

115

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

7

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

54

Oblivious effect applied

320

Survivors with Exposed effect downed

399

Survivors downed while carrying another survivor

69

Make unique survivors scream

1,044

Survivors hit with haste effect

355

Injure or down survivors who are Hindered

41

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

1,426

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

110

Hatches closed

122

Survivors hit after they drop a pallet during chase

1,195

Survivors hit while carrying another survivor

203

Survivors detected using killer instinct

2,379

Killer vaults in chase

380

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

53

Uncloak attacks (The Wraith)

563

Blink attacks (The Nurse)

39

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

157

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

135

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

641

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

130

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

166

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

62

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

26

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

53

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

234

Intoxicated survivors downed (The Clown)

137

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

165

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

183

Survivors downed while speared (The Deathslinger)

85

Survivors downed with Victor clinging (The Twins)

25

Survivors downed while contaminated (The Nemesis)

156

Survivors downed with Dire Crows (The Artist)

25

Survivors downed during Nightfall (The Dredge)

40

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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