Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

94,338,882

Max blood points amount spent on one character

8,401,300

Highest prestige level

6

Mystery boxes opened

447

Time played

1014h 7m

Time played in last two weeks

22h 22m

Blood points per hour

1,550

Estimated playtime per role

Survivor 53%
Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

122

Survivor rank

Iridescent IV, 4 pipes

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

1

Items depleted

274

Survivor Adepts

Adepts got 39
Adepts left 12
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

75

Killer rank

Ash III, 1 pipes

Killer full load-out matches

23

Ultra rare offering burned

1

Killer Adepts

Adepts got 34
Adepts left 8
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,862

Obsessions healed

494

Survivors healed while you are injured

247

Survivors healed while rest are injured

489

Survivors unhooked

1,913

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

208

Survivors healed that come to you first

151

Protection hits for unhooked survivors

336

Protection hits for carried survivors

77

Survivors saved using pallet

24

Survivors affected with boon totems

6,208

Survivors affected with speed boost

50

Recovered from dying state

216

Take a hit with the Endurance status effect

210

Survivors healed in the Basement

69

Heals completed after all generators have been completed

27

Safe unhooks while broken

6

Protection hits during End Game

16

Objective actions

Objective actions

Repaired generators

2,257

Repaired damaged generators

1,144

Successful skill checks

29,477

Exit gates opened

236

Hex totems cleansed

163

Hex totems blessed

20

Chests opened

537

Chests opened in basement

103

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

202

Great skill checks while injured

360

Swap held Survivor items for new ones from chests (counts once per chest)

44

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

2,191

Finished repairs of generators while injured

48

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,734

Hits dodged by vaults

272

Basic attacks and projectiles dodged

3,881

Escapes after stunning killer using pallet

1,216

Escapes from killer gasp

113

Hooks sabotaged

67

Chases escaped after being injured in this chase

1,356

Chases lost by hiding in locker

37

Revealed killer aura

1,110

Unhooked yourself

63

Amount of screams

9,051

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

324

Perform a fast vault within 3 seconds of getting hit

307

Pallet stun the Killer while holding a rare, common, or uncommon item

555

Trials where you've revealed or seen the Killer's aura 11+ times

83

Escapes

Escapes

Total escapes

549

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

13

Escapes with new item

134

Escapes with somebody else item

8

Escapes being injured with for over half a match

43

Escapes while being downed at most once

293

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

468

Escapes healthy or injured through hatch

26

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,583

Obsessions sacrificed

159

Kills (Memento mories)

81

Kills (Memento mories) or sacrifices after last generator

120

All survivors sacrificed or killed (Memento Mori) before the last generator

100

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

302

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

450

Generators damaged with Undetectable effect

85

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

11

Generators protection

Protected 77%
Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

108

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

71

Oblivious effect applied

224

Survivors with Exposed effect downed

198

Survivors downed while carrying another survivor

47

Make unique survivors scream

770

Survivors hit with haste effect

104

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

149

Survivors downed next to a raised pallet

734

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

55

Hatches closed

58

Survivors hit after they drop a pallet during chase

521

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

402

Killer vaults in chase

138

Survivors grabbed while performing a vault

3

Meters fallen

611

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

176

Blink attacks (The Nurse)

503

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

428

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

544

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,273

Survivors put to sleep (The Nightmare)

288

Reverse bear-traps put on survivors (The Pig)

142

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

48

Max Lacerations dealt (The Trickster)

62

Survivors with Broken effect downed

77

Condemned survivors (The Onryō)

69

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

12

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

3

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

101

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

165

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

51

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

94

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

45

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!