Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

136,560,850

Max blood points amount spent on one character

7,603,306

Highest prestige level

100

Mystery boxes opened

542

Time played

1062h 13m

Time played in last two weeks

15h 50m

Blood points per hour

128,562

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

66

Survivor full load-out matches

771

Ultra rare addon warded without a protection ward

452

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

23

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 955 Cocaine Jane 136 560 850 153 974 4 930
68 956 Everlasting Flame 78 302 214 1 040 386 1 557
68 957 小孩哥 78 299 049 244 848 3 399
68 958 lee drilly 78 293 975 1 290 241 1 095
68 959 Bibik the Biglamma 78 286 492 1 553 842 3 467
68 960 skyfroz 78 278 763 504 794 2 344
68 961 YNC 影子 78 269 583 1 019 1 239 4 210

Currently at

68 958 place

lee drilly needs another

5 074 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,523

Obsessions healed

548

Survivors healed while you are injured

405

Survivors healed while rest are injured

744

Survivors unhooked

3,339

Survivors saved (from dying state/hook) in endgame

151

Knocked (In dying state) survivors healed

329

Survivors healed that come to you first

219

Protection hits for unhooked survivors

342

Protection hits for carried survivors

80

Survivors saved using pallet

2

Survivors affected with boon totems

4,100

Survivors affected with speed boost

2

Recovered from dying state

151

Take a hit with the Endurance status effect

82

Survivors healed in the Basement

12

Heals completed after all generators have been completed

96

Safe unhooks while broken

3

Protection hits during End Game

29

Objective actions

Objective actions

Items depleted

1,059

Repaired generators

4,930

Repaired damaged generators

2,032

Successful skill checks

61,891

Exit gates opened

458

Hex totems cleansed

120

Hex totems blessed

0

Chests opened

203

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

3,602

Matches in that picked up and used special item

108

Great skill checks while injured

361

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,502

Finished repairs of generators while injured

118

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,245

Hits dodged by vaults

289

Basic attacks and projectiles dodged

3,878

Escapes after stunning killer using pallet

343

Escapes from killer gasp

123

Hooks sabotaged

169

Chases escaped after being injured in this chase

1,611

Chases lost by hiding in locker

3

Revealed killer aura

7,987

Unhooked yourself

53

Amount of screams

5,998

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,400

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

225

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

1,628

Escapes

Escapes

Total escapes

974

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

16

Escapes with new item

73

Escapes with somebody else item

8

Escapes being injured with for over half a match

52

Escapes while being downed at most once

495

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

858

Escapes healthy or injured through hatch

55

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

153

Obsessions sacrificed

29

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

31

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

53

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

47

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

6

Make unique survivors scream

126

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

126

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

20

Survivors hit after they drop a pallet during chase

84

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

72

Killer vaults in chase

18

Survivors grabbed while performing a vault

0

Meters fallen

66

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

125

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

6

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

18

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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