Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

1,009,972,629

Max blood points amount spent on one character

102,679,701

Highest prestige level

100

Mystery boxes opened

4,763

Time played

6243h 6m

Time played in last two weeks

27h 12m

Blood points per hour

2,696

Estimated playtime per role

Survivor 98%
Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

11

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

1,575

Survivor rank

Iridescent I

Survivor full load-out matches

15,395

Ultra rare addon warded without a protection ward

5,229

Items depleted

9,046

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

121

Killer rank

Ash IV

Killer full load-out matches

400

Ultra rare offering burned

112

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

20,620

Obsessions healed

5,219

Survivors healed while you are injured

3,676

Survivors healed while rest are injured

5,555

Survivors unhooked

27,247

Survivors saved (from dying state/hook) in endgame

1,345

Knocked (In dying state) survivors healed

2,638

Survivors healed that come to you first

1,865

Protection hits for unhooked survivors

3,146

Protection hits for carried survivors

611

Survivors saved using pallet

29

Survivors affected with boon totems

123,144

Survivors affected with speed boost

165

Recovered from dying state

2,867

Take a hit with the Endurance status effect

3,015

Survivors healed in the Basement

255

Heals completed after all generators have been completed

715

Safe unhooks while broken

73

Protection hits during End Game

481

Objective actions

Objective actions

Repaired generators

34,174

Repaired damaged generators

32,454

Successful skill checks

450,844

Exit gates opened

4,262

Hex totems cleansed

1,132

Hex totems blessed

21

Chests opened

2,653

Chests opened in basement

232

Escapes when playing without any perk and repaired generator(s)

206

Matches with 300+ seconds of repairing generators

8,463

Matches in that picked up and used special item

1,706

Great skill checks while injured

9,115

Swap held Survivor items for new ones from chests (counts once per chest)

434

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

26,941

Finished repairs of generators while injured

911

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

26,980

Hits dodged by vaults

1,698

Basic attacks and projectiles dodged

38,733

Escapes after stunning killer using pallet

6,638

Escapes from killer gasp

883

Hooks sabotaged

279

Chases escaped after being injured in this chase

18,279

Chases lost by hiding in locker

153

Revealed killer aura

62,233

Unhooked yourself

281

Amount of screams

83,002

Reveal the Killer's aura for a total of 60 seconds in a single trial

122,280

Blind killer using flashlight

1,377

Perform a fast vault within 3 seconds of getting hit

2,516

Pallet stun the Killer while holding a rare, common, or uncommon item

2,716

Trials where you've revealed or seen the Killer's aura 11+ times

3,571

Escapes

Escapes

Total escapes

7,808

Escapes crawling (In dying state) through exit gates

525

Escapes through hatch

345

Escapes through hatch crawling (In dying state)

52

Escapes with new item

789

Escapes with somebody else item

112

Escapes being injured with for over half a match

699

Escapes while being downed at most once

4,336

Escapes after unhooked yourself

99

Escapes as obsession without getting a hit as last survivor

27

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

28

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

9

Escapes through exit gates

6,938

Escapes healthy or injured through hatch

293

Escaped by

Exit Gates 96%
Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

28

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

51

Campbell's Chapel (Upstairs Main Building)

66

Family Residence (Main Building)

79

Sanctum of Wrath (Upstairs on Shrine)

61

Mother's Dwelling (Upstairs Cottage)

65

Temple of Purgation (Main Building Basement)

30

The Pale Rose (Steamboat)

41

The Game (Bathroom)

72

Mount Ormond Resort (Chalet/Main Building)

119

Dead Dawg Saloon (Upstairs Saloon)

81

Treatment Theatre (Operation Theatre)

133

Midwich Elementary School

72

Raccoon City Police Station (1st Floor Main Hall)

136

Eyrie of Crows (Inside Eyrie)

98

Garden of Joy (Upstairs Main Building)

64

Shattered Square (Upstairs Main Building)

86

Shelter Woods (by Command Centre)

32

Toba Landing repair (Upstairs Main Building)

57

Nostromo Wreckage (Mess Hall)

64

Greenville Square (Movie theatre)

30

Forgotten Ruins (Torture Room)

17

Fallen Refuge

7

Raccoon City Police Exit Opened and Escaped

204

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

699

Obsessions sacrificed

139

Kills (Memento mories)

147

Kills (Memento mories) or sacrifices after last generator

218

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

93

Survivors hooked before single generator was repaired

308

Survivors hooked in endgame

146

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

455

Generators damaged with Undetectable effect

61

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

2

Generators protection

Protected 47%
Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

74

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

11

Oblivious effect applied

129

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

8

Make unique survivors scream

1,101

Survivors hit with haste effect

339

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

59

Survivors downed next to a raised pallet

1,263

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

119

Hatches closed

79

Survivors hit after they drop a pallet during chase

464

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

1,736

Killer vaults in chase

827

Survivors grabbed while performing a vault

2

Meters fallen

842

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

162

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

123

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

957

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

72

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

121

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

202

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

83

Killer abilities chart

Killer abilities chart

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