Total blood points earned

15,389,458

Max blood points amount spent on one character

1,180,000

Time played

71h 46m

Time played in last two weeks

46h 2m

Blood points per hour

214,437

Estimated playtime per role

44% Survivor

Killer 56%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

2

Survivor full load-out matches

22

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

73

Ultra rare offering burned

0

Killer rank
Silver III

Silver III

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 776 mochi 13 089 837 0 67 328
106 777 Bluebrotherhood 13 085 520 430 14 55
106 778 Strikjeee 13 078 852 50 117 646
106 779 criminalboyz™ 13 078 154 300 169 869
106 780 Mortality 13 077 140 228 43 201
106 781 Ez 13 076 140 194 74 290
106 782 aamd 13 072 431 105 127 679

Currently at

106 779 place

criminalboyz™ needs another

698 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

49

Obsessions healed

7

Survivors healed while you are injured

9

Survivors healed while rest are injured

17

Survivors unhooked

42

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

2

Survivors healed that come to you first

6

Protection hits for unhooked survivors

3

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

110

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

4

Mystery boxes opened

11

Items depleted

65

Repaired generators

113

Repaired damaged generators

28

Successful skill checks

1,838

Exit gates opened

10

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

3

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

3

Great skill checks while injured

11

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

537

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

30

Hits dodged by vaults

3

Basic attacks and projectiles dodged

99

Escapes after stunning killer using pallet

6

Escapes from killer gasp

10

Hooks sabotaged

0

Chases escaped after being injured in this chase

48

Chases lost by hiding in locker

0

Revealed killer aura

2

Unhooked yourself

0

Amount of screams

411

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

9

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

15

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

10

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

14

Escapes healthy or injured through hatch

1

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

116

Obsessions sacrificed

32

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

94

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

58

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

33

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

9

Make unique survivors scream

256

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

234

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

107

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

7

Survivors hit after they drop a pallet during chase

153

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

228

Killer vaults in chase

81

Survivors grabbed while performing a vault

1

Meters fallen

429

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

117

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

77

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

361

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

19

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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