Steam avatar

neamtu

76561199023346846

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,015,426

Max blood points amount spent on one character

3,080,000

Highest prestige level

10

Mystery boxes opened

3

Time played

302h 10m

Time played in last two weeks

63h 16m

Blood points per hour

102,643

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

88

Ultra rare addon warded without a protection ward

2

Survivor rank
Iridescent I

Iridescent I

Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

74

Killer full load-out matches

104

Ultra rare offering burned

1

Killer rank
Iridescent I

Iridescent I

Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 701 Koko 31 020 959 307 77 333
90 702 JavinHavin 31 016 056 56 136 627
90 703 Maks 31 015 551 130 162 633
90 704 neamtu 31 015 426 248 92 340
90 705 supplusc 31 015 335 385 23 70
90 706 beebee the twink 31 012 534 712 114 439
90 707 MENDINGOD 31 012 245 259 64 410

Currently at

90 704 place

neamtu needs another

125 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

261

Obsessions healed

55

Survivors healed while you are injured

72

Survivors healed while rest are injured

109

Survivors unhooked

404

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

44

Protection hits for unhooked survivors

50

Protection hits for carried survivors

10

Survivors saved using pallet

1

Survivors affected with boon totems

67

Survivors affected with speed boost

0

Recovered from dying state

43

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

2

Heals completed after all generators have been completed

11

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

123

Repaired generators

340

Repaired damaged generators

107

Successful skill checks

6,631

Exit gates opened

56

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

95

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

21

Great skill checks while injured

118

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,328

Finished repairs of generators while injured

44

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

721

Hits dodged by vaults

75

Basic attacks and projectiles dodged

835

Escapes after stunning killer using pallet

160

Escapes from killer gasp

14

Hooks sabotaged

31

Chases escaped after being injured in this chase

297

Chases lost by hiding in locker

51

Revealed killer aura

401

Unhooked yourself

14

Amount of screams

2,722

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

43

Perform a fast vault within 3 seconds of getting hit

123

Pallet stun the Killer while holding a rare, common, or uncommon item

85

Trials where you've revealed or seen the Killer's aura 11+ times

33

Escapes

Escapes

Total escapes

92

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

43

Escapes with somebody else item

3

Escapes being injured with for over half a match

20

Escapes while being downed at most once

53

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

83

Escapes healthy or injured through hatch

5

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

248

Obsessions sacrificed

60

Kills (Memento mories)

59

Kills (Memento mories) or sacrifices after last generator

37

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

237

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

205

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

1

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

5

Survivors with Exposed effect downed

26

Survivors downed while carrying another survivor

15

Make unique survivors scream

428

Survivors hit with haste effect

64

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

452

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

151

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

15

Survivors hit after they drop a pallet during chase

208

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

303

Killer vaults in chase

133

Survivors grabbed while performing a vault

7

Meters fallen

978

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

393

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

231

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

19

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

69

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

20

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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