Overall statistics
Account overall
Total blood points earned
805,630,746
Max blood points amount spent on one character
75,742,623
Highest prestige level
100
Mystery boxes opened
3,272
Time played
3816h 2m
Time played in last two weeks
49h 26m
Blood points per hour
211,117
Estimated playtime per role
82% Survivor
Killer 18%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,398
Survivor full load-out matches
1,247
Ultra rare addon warded without a protection ward
213
Iridescent I
35 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
884
Killer full load-out matches
193
Ultra rare offering burned
1
Bronze II
23 / 42
KillerLeaderboards
Currently at
22 651 place
Babadook needs another
4 672 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
14,471
Obsessions healed
3,404
Survivors healed while you are injured
3,425
Survivors healed while rest are injured
5,358
Survivors unhooked
17,404
Survivors saved (from dying state/hook) in endgame
824
Knocked (In dying state) survivors healed
2,163
Survivors healed that come to you first
1,245
Protection hits for unhooked survivors
1,279
Protection hits for carried survivors
311
Survivors saved using pallet
172
Survivors affected with boon totems
50,284
Survivors affected with speed boost
169
Recovered from dying state
1,246
Take a hit with the Endurance status effect
1,022
Survivors healed in the Basement
62
Heals completed after all generators have been completed
674
Safe unhooks while broken
81
Protection hits during End Game
507
Objective actions
Items depleted
1,939
Repaired generators
19,436
Repaired damaged generators
10,952
Successful skill checks
256,305
Exit gates opened
2,177
Hex totems cleansed
1,050
Hex totems blessed
3
Chests opened
1,273
Chests opened in basement
53
Escapes when playing without any perk and repaired generator(s)
281
Matches with 300+ seconds of repairing generators
3,027
Matches in that picked up and used special item
1,508
Great skill checks while injured
10,642
Swap held Survivor items for new ones from chests (counts once per chest)
191
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
13,360
Finished repairs of generators while injured
579
Chests opened with a key
1
Boldness actions
Vaults in chase
27,108
Hits dodged by vaults
2,272
Basic attacks and projectiles dodged
34,960
Escapes after stunning killer using pallet
6,546
Escapes from killer gasp
248
Hooks sabotaged
33
Chases escaped after being injured in this chase
12,841
Chases lost by hiding in locker
86
Revealed killer aura
13,967
Unhooked yourself
344
Amount of screams
44,721
Reveal the Killer's aura for a total of 60 seconds in a single trial
33,120
Blind killer using flashlight
53
Perform a fast vault within 3 seconds of getting hit
2,765
Pallet stun the Killer while holding a rare, common, or uncommon item
3,785
Trials where you've revealed or seen the Killer's aura 11+ times
287
Escapes
Total escapes
5,085
Escapes crawling (In dying state) through exit gates
803
Escapes through hatch
340
Escapes through hatch crawling (In dying state)
63
Escapes with new item
576
Escapes with somebody else item
86
Escapes being injured with for over half a match
710
Escapes while being downed at most once
3,276
Escapes after unhooked yourself
156
Escapes as obsession without getting a hit as last survivor
12
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
10
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
3,942
Escapes healthy or injured through hatch
277
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
43
Escapes from maps
Disturbed Ward (Upstairs Main Building)
24
Campbell's Chapel (Upstairs Main Building)
47
Family Residence (Main Building)
33
Sanctum of Wrath (Upstairs on Shrine)
39
Mother's Dwelling (Upstairs Cottage)
33
Temple of Purgation (Main Building Basement)
19
The Pale Rose (Steamboat)
20
The Game (Bathroom)
48
Mount Ormond Resort (Chalet/Main Building)
81
Dead Dawg Saloon (Upstairs Saloon)
38
Treatment Theatre (Operation Theatre)
54
Midwich Elementary School
39
Raccoon City Police Station (1st Floor Main Hall)
64
Eyrie of Crows (Inside Eyrie)
34
Garden of Joy (Upstairs Main Building)
19
Shattered Square (Upstairs Main Building)
10
Shelter Woods (by Command Centre)
16
Toba Landing repair (Upstairs Main Building)
16
Nostromo Wreckage (Mess Hall)
41
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
7
Fallen Refuge
5
Raccoon City Police Exit Opened and Escaped
63
Killer statistics
Kills
Hooks
3,498
Obsessions sacrificed
841
Kills (Memento mories)
180
Kills (Memento mories) or sacrifices after last generator
844
All survivors sacrificed or killed (Memento Mori) before the last generator
285
Hooks
Different survivors hooked in basement
469
Basement trees (3 or 4 survivors hooked in basement in this same time)
26
Survivors hooked while all remaining were injured
369
Survivors hooked before single generator was repaired
1,922
Survivors hooked in endgame
462
Territory protection
Generators damaged with at least one survivor hooked
1,820
Generators damaged with Undetectable effect
617
Survivors grabbed while repairing a generator
96
Survivors grabbed while cleansing a totem
8
Generators protection
57% Protected
Unprotected 43%
Hit survivors with a basic attack while you are Undetectable
345
Survivors injured while in the basement
56
Downs and effects
Survivors with Oblivious effect downed
213
Oblivious effect applied
1,907
Survivors with Exposed effect downed
492
Survivors downed while carrying another survivor
111
Make unique survivors scream
3,136
Survivors hit with haste effect
856
Injure or down survivors who are Hindered
95
Survivors that holding Special Item hit
207
Survivors downed next to a raised pallet
5,133
Survivors downed in Exit Gate
40
Survivors downed withit 30 seconds of breaking pallet or wall
18
Preventing escape
Survivors grabbed from locker
223
Hatches closed
291
Survivors hit after they drop a pallet during chase
3,508
Survivors hit while carrying another survivor
456
Survivors detected using killer instinct
3,154
Killer vaults in chase
1,314
Survivors grabbed while performing a vault
52
Meters fallen
2,499
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
3
Uncloak attacks (The Wraith)
1,223
Blink attacks (The Nurse)
535
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
299
Matches finished with one or more Hex totems remaining
8
Traps triggered (The Hag)
59
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
267
Trials where all survivors suffered from madness 3 (The Doctor)
42
Hatchets thrown (The Huntress)
543
Survivors put to sleep (The Nightmare)
106
Reverse bear-traps put on survivors (The Pig)
143
Survivors sent to Cage of Atonement (The Executioner)
15
Survivors hit with Lethal Rush (The Blight)
103
Max Lacerations dealt (The Trickster)
77
Survivors with Broken effect downed
162
Condemned survivors (The Onryō)
787
Slams of one Survivor into another (The Mastermind)
33
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
6
Survivors hit during Tail attack (The Xenomorph)
177
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
17
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
50
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
45
Damage Survivor pursued by a Guard (The First)
455
Perfectly times grab attacks (The Ghoul)
10
Survivors immobilized to a wall (The Slasher)
2
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
22
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
145
Intoxicated survivors downed (The Clown)
30
Survivors downed after phase walk (The Spirit)
264
Deep wounded survivors downed (The Legion)
131
Survivors downed while having max Sickness (The Plague)
142
Marked survivors downed (The Ghostface)
315
Survivors downed with Demon Fury (The Oni)
12
Survivors downed while speared (The Deathslinger)
318
Survivors downed with Victor clinging (The Twins)
2
Survivors downed while contaminated (The Nemesis)
75
Survivors downed with Dire Crows (The Artist)
22
Survivors downed during Nightfall (The Dredge)
22
Down survivor you recently teleported to (The Singularity)
158
Down survivor using UVX (The Unknown)
14
Whip downs (The Krause)
11
Killer abilities chart
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