Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

168,092,332

Max blood points amount spent on one character

8,320,000

Highest prestige level

50

Mystery boxes opened

168

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 56%
Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

109

Survivor rank

Iridescent I

Survivor full load-out matches

219

Ultra rare addon warded without a protection ward

17

Items depleted

433

Survivor Adepts

Adepts got 35
Adepts left 16
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

303

Killer rank

Bronze II, 2 pipes

Killer full load-out matches

510

Ultra rare offering burned

14

Killer Adepts

Adepts got 38
Adepts left 4
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,294

Obsessions healed

465

Survivors healed while you are injured

462

Survivors healed while rest are injured

843

Survivors unhooked

2,571

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

231

Survivors healed that come to you first

223

Protection hits for unhooked survivors

165

Protection hits for carried survivors

45

Survivors saved using pallet

15

Survivors affected with boon totems

4,886

Survivors affected with speed boost

11

Recovered from dying state

350

Take a hit with the Endurance status effect

494

Survivors healed in the Basement

20

Heals completed after all generators have been completed

77

Safe unhooks while broken

34

Protection hits during End Game

44

Objective actions

Objective actions

Repaired generators

3,009

Repaired damaged generators

1,120

Successful skill checks

40,385

Exit gates opened

351

Hex totems cleansed

101

Hex totems blessed

0

Chests opened

228

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

52

Matches with 300+ seconds of repairing generators

3,904

Matches in that picked up and used special item

245

Great skill checks while injured

1,651

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

3,807

Finished repairs of generators while injured

117

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,751

Hits dodged by vaults

142

Basic attacks and projectiles dodged

3,690

Escapes after stunning killer using pallet

362

Escapes from killer gasp

74

Hooks sabotaged

45

Chases escaped after being injured in this chase

1,711

Chases lost by hiding in locker

15

Revealed killer aura

1,287

Unhooked yourself

32

Amount of screams

11,990

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,600

Blind killer using flashlight

90

Perform a fast vault within 3 seconds of getting hit

394

Pallet stun the Killer while holding a rare, common, or uncommon item

170

Trials where you've revealed or seen the Killer's aura 11+ times

1,427

Escapes

Escapes

Total escapes

702

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

60

Escapes through hatch crawling (In dying state)

6

Escapes with new item

109

Escapes with somebody else item

13

Escapes being injured with for over half a match

66

Escapes while being downed at most once

417

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

593

Escapes healthy or injured through hatch

54

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

7

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,913

Obsessions sacrificed

441

Kills (Memento mories)

202

Kills (Memento mories) or sacrifices after last generator

262

All survivors sacrificed or killed (Memento Mori) before the last generator

178

Hooks

Hooks

Different survivors hooked in basement

154

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

195

Survivors hooked before single generator was repaired

1,416

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

805

Generators damaged with Undetectable effect

72

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

4

Generators protection

Protected 73%
Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

358

Survivors injured while in the basement

67

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

208

Oblivious effect applied

563

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

54

Make unique survivors scream

2,675

Survivors hit with haste effect

414

Injure or down survivors who are Hindered

208

Survivors that holding Special Item hit

921

Survivors downed next to a raised pallet

2,446

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

32

Preventing escape

Preventing escape

Survivors grabbed from locker

270

Hatches closed

135

Survivors hit after they drop a pallet during chase

966

Survivors hit while carrying another survivor

140

Survivors detected using killer instinct

1,763

Killer vaults in chase

987

Survivors grabbed while performing a vault

60

Meters fallen

3,654

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

122

Blink attacks (The Nurse)

126

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

208

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

3

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

43

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

366

Survivors put to sleep (The Nightmare)

287

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

324

Max Lacerations dealt (The Trickster)

24

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

10

Slams of one Survivor into another (The Mastermind)

27

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

205

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

259

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

165

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

30

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

68

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

40

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

145

Survivors downed with Dire Crows (The Artist)

35

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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