Total blood points earned

753,136,150

Max blood points amount spent on one character

6,460,000

Time played

696h 19m

Time played in last two weeks

51m

Blood points per hour

1,081,600

Estimated playtime per role

29% Survivor

Killer 71%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

157

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

250

Killer full load-out matches

144

Ultra rare offering burned

175

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
9 103 Fireheart 753 218 072 4 642 7 124 24 137
9 104 Falsissimo 753 185 283 8 939 2 628 11 845
9 105 PixelxKitten 753 154 786 3 900 3 015 14 458
9 106 railway 753 136 150 822 103 418
9 107 FizzyFizze 753 023 457 12 305 3 242 12 342
9 108 Quenemas Envy 753 015 806 11 188 2 854 11 874
9 109 Vigo 752 997 974 1 991 5 355 21 154

Currently at

9 106 place

railway needs another

18 636 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

307

Obsessions healed

64

Survivors healed while you are injured

78

Survivors healed while rest are injured

132

Survivors unhooked

301

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

37

Protection hits for unhooked survivors

22

Protection hits for carried survivors

28

Survivors saved using pallet

11

Survivors affected with boon totems

884

Survivors affected with speed boost

0

Recovered from dying state

57

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

23

Heals completed after all generators have been completed

40

Safe unhooks while broken

2

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

126

Items depleted

71

Repaired generators

420

Repaired damaged generators

113

Successful skill checks

8,304

Exit gates opened

32

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

64

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

26

Great skill checks while injured

283

Swap held Survivor items for new ones from chests (counts once per chest)

26

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,245

Finished repairs of generators while injured

51

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

696

Hits dodged by vaults

104

Basic attacks and projectiles dodged

1,236

Escapes after stunning killer using pallet

235

Escapes from killer gasp

17

Hooks sabotaged

12

Chases escaped after being injured in this chase

334

Chases lost by hiding in locker

1

Revealed killer aura

310

Unhooked yourself

7

Amount of screams

2,299

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

254

Perform a fast vault within 3 seconds of getting hit

144

Pallet stun the Killer while holding a rare, common, or uncommon item

83

Trials where you've revealed or seen the Killer's aura 11+ times

92

Escapes

Escapes

Total escapes

103

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

1

Escapes being injured with for over half a match

13

Escapes while being downed at most once

61

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

83

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

822

Obsessions sacrificed

188

Kills (Memento mories)

487

Kills (Memento mories) or sacrifices after last generator

293

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

151

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

107

Survivors hooked before single generator was repaired

596

Survivors hooked in endgame

118

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

685

Generators damaged with Undetectable effect

116

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

165

Survivors injured while in the basement

51

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

112

Oblivious effect applied

568

Survivors with Exposed effect downed

117

Survivors downed while carrying another survivor

61

Make unique survivors scream

1,840

Survivors hit with haste effect

211

Injure or down survivors who are Hindered

142

Survivors that holding Special Item hit

202

Survivors downed next to a raised pallet

1,761

Survivors downed in Exit Gate

47

Survivors downed withit 30 seconds of breaking pallet or wall

36

Preventing escape

Preventing escape

Survivors grabbed from locker

141

Hatches closed

85

Survivors hit after they drop a pallet during chase

955

Survivors hit while carrying another survivor

209

Survivors detected using killer instinct

1,234

Killer vaults in chase

964

Survivors grabbed while performing a vault

54

Meters fallen

3,450

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

202

Blink attacks (The Nurse)

516

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

243

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

50

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

731

Survivors put to sleep (The Nightmare)

158

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

124

Max Lacerations dealt (The Trickster)

204

Survivors with Broken effect downed

121

Condemned survivors (The Onryō)

47

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

17

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

99

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

112

Perfectly times grab attacks (The Ghoul)

76

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

83

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

53

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

80

Survivors downed while having max Sickness (The Plague)

17

Marked survivors downed (The Ghostface)

79

Survivors downed with Demon Fury (The Oni)

27

Survivors downed while speared (The Deathslinger)

51

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

23

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

27

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

69

Killer abilities chart

Killer abilities chart

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