Total blood points earned

447,619,767

Max blood points amount spent on one character

64,230,000

Time played

1096h 54m

Time played in last two weeks

110h 25m

Blood points per hour

408,077

Estimated playtime per role

10% Survivor

Killer 90%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

522

Ultra rare addon warded without a protection ward

88

Survivor rank
Iridescent III

Iridescent III

2 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

2,422

Killer full load-out matches

2,400

Ultra rare offering burned

10

Killer rank
Iridescent I

Iridescent I

Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
21 737 ROGNAM 437 087 220 1 333 2 252 9 858
21 738 choppa 437 063 254 3 794 1 941 7 034
21 739 Blade 437 058 281 3 111 2 798 8 945
21 740 mickey 437 041 826 8 069 264 1 052
21 741 Joel 437 012 336 5 784 997 4 448
21 742 418 437 010 768 4 547 1 317 116
21 743 Fabra 436 998 161 7 059 1 816 3 098

Currently at

21 740 place

mickey needs another

16 455 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

595

Obsessions healed

109

Survivors healed while you are injured

100

Survivors healed while rest are injured

213

Survivors unhooked

911

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

113

Survivors healed that come to you first

78

Protection hits for unhooked survivors

57

Protection hits for carried survivors

4

Survivors saved using pallet

7

Survivors affected with boon totems

513

Survivors affected with speed boost

1

Recovered from dying state

103

Take a hit with the Endurance status effect

123

Survivors healed in the Basement

7

Heals completed after all generators have been completed

113

Safe unhooks while broken

10

Protection hits during End Game

59

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

40

Items depleted

285

Repaired generators

1,081

Repaired damaged generators

538

Successful skill checks

14,395

Exit gates opened

139

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

72

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

78

Great skill checks while injured

995

Swap held Survivor items for new ones from chests (counts once per chest)

35

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,681

Finished repairs of generators while injured

197

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,116

Hits dodged by vaults

55

Basic attacks and projectiles dodged

975

Escapes after stunning killer using pallet

218

Escapes from killer gasp

7

Hooks sabotaged

3

Chases escaped after being injured in this chase

597

Chases lost by hiding in locker

4

Revealed killer aura

152

Unhooked yourself

66

Amount of screams

3,441

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

221

Pallet stun the Killer while holding a rare, common, or uncommon item

148

Trials where you've revealed or seen the Killer's aura 11+ times

664

Escapes

Escapes

Total escapes

274

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

28

Escapes with somebody else item

10

Escapes being injured with for over half a match

26

Escapes while being downed at most once

179

Escapes after unhooked yourself

31

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

242

Escapes healthy or injured through hatch

12

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

8,228

Obsessions sacrificed

2,150

Kills (Memento mories)

1,369

Kills (Memento mories) or sacrifices after last generator

1,251

All survivors sacrificed or killed (Memento Mori) before the last generator

879

Hooks

Hooks

Different survivors hooked in basement

877

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

902

Survivors hooked before single generator was repaired

6,256

Survivors hooked in endgame

413

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5,068

Generators damaged with Undetectable effect

144

Survivors grabbed while repairing a generator

104

Survivors grabbed while cleansing a totem

20

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

441

Survivors injured while in the basement

287

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

258

Oblivious effect applied

457

Survivors with Exposed effect downed

182

Survivors downed while carrying another survivor

253

Make unique survivors scream

12,099

Survivors hit with haste effect

2,316

Injure or down survivors who are Hindered

272

Survivors that holding Special Item hit

535

Survivors downed next to a raised pallet

14,309

Survivors downed in Exit Gate

231

Survivors downed withit 30 seconds of breaking pallet or wall

1,753

Preventing escape

Preventing escape

Survivors grabbed from locker

718

Hatches closed

533

Survivors hit after they drop a pallet during chase

8,271

Survivors hit while carrying another survivor

674

Survivors detected using killer instinct

3,692

Killer vaults in chase

5,282

Survivors grabbed while performing a vault

231

Meters fallen

22,334

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

71

Uncloak attacks (The Wraith)

250

Blink attacks (The Nurse)

607

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5,023

Matches finished with one or more Hex totems remaining

247

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

357

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

115

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

49

Survivors sent to Cage of Atonement (The Executioner)

40

Survivors hit with Lethal Rush (The Blight)

46,485

Max Lacerations dealt (The Trickster)

137

Survivors with Broken effect downed

241

Condemned survivors (The Onryō)

515

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

69

Perfectly times grab attacks (The Ghoul)

85

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,512

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

632

Intoxicated survivors downed (The Clown)

62

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

1,018

Survivors downed while having max Sickness (The Plague)

100

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

627

Survivors downed while speared (The Deathslinger)

137

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

82

Survivors downed with Dire Crows (The Artist)

24

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

11

Down survivor using UVX (The Unknown)

69

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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