Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,187,330

Max blood points amount spent on one character

3,900,000

Highest prestige level

18

Mystery boxes opened

106

Time played

269h 28m

Time played in last two weeks

1h 14m

Blood points per hour

123,159

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

87

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

141

Killer full load-out matches

202

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 298 MissieSniper 30 348 370 126 313 1 189
88 299 0FPS?peack 30 347 755 613 114 501
88 300 Barry Backshot 30 347 305 825 38 262
88 301 Calcium Klein 30 344 217 651 102 414
88 302 To Lino 30 343 895 438 251 1 158
88 303 Adapt [FaZe] 30 342 586 489 116 479
88 304 Tiberius-Rancor 30 341 430 567 53 262

Currently at

88 301 place

Calcium Klein needs another

3 088 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

426

Obsessions healed

105

Survivors healed while you are injured

116

Survivors healed while rest are injured

162

Survivors unhooked

353

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

36

Survivors healed that come to you first

10

Protection hits for unhooked survivors

28

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

1,003

Survivors affected with speed boost

16

Recovered from dying state

13

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

12

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

127

Repaired generators

420

Repaired damaged generators

64

Successful skill checks

3,086

Exit gates opened

42

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

45

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

4

Great skill checks while injured

25

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

12

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

315

Hits dodged by vaults

43

Basic attacks and projectiles dodged

1,034

Escapes after stunning killer using pallet

109

Escapes from killer gasp

13

Hooks sabotaged

11

Chases escaped after being injured in this chase

51

Chases lost by hiding in locker

0

Revealed killer aura

16

Unhooked yourself

2

Amount of screams

161

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

103

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

19

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

56

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

89

Escapes healthy or injured through hatch

10

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

724

Obsessions sacrificed

180

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

236

All survivors sacrificed or killed (Memento Mori) before the last generator

70

Hooks

Hooks

Different survivors hooked in basement

137

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

296

Survivors hooked in endgame

117

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

285

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

2

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

63

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

7

Survivors with Exposed effect downed

179

Survivors downed while carrying another survivor

10

Make unique survivors scream

605

Survivors hit with haste effect

50

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

63

Survivors downed next to a raised pallet

1,102

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

48

Survivors hit after they drop a pallet during chase

555

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

345

Killer vaults in chase

163

Survivors grabbed while performing a vault

4

Meters fallen

986

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

49

Uncloak attacks (The Wraith)

208

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

48

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

23

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

922

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

178

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

112

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

49

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

33

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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