Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

137,279,861

Max blood points amount spent on one character

14,804,000

Highest prestige level

59

Mystery boxes opened

758

Time played

1539h 17m

Time played in last two weeks

0m

Blood points per hour

89,184

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

262

Survivor full load-out matches

302

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

2

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
55 402 Lughs 104 762 772 2 406 485 1 934
55 403 <3Des 104 759 302 725 482 2 085
55 404 ArbiterEliteX123 104 758 058 1 532 914 3 561
55 405 0-0-5 Spike Factory 104 757 480 134 1 393 5 230
55 406 FoRE 104 750 378 579 380 1 581
55 407 JoJo 104 748 921 809 462 2 494
55 408 bebravee 104 743 248 2 398 208 857

Currently at

55 405 place

0-0-5 Spike Factory needs another

578 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,213

Obsessions healed

1,116

Survivors healed while you are injured

1,221

Survivors healed while rest are injured

1,472

Survivors unhooked

5,631

Survivors saved (from dying state/hook) in endgame

175

Knocked (In dying state) survivors healed

688

Survivors healed that come to you first

245

Protection hits for unhooked survivors

605

Protection hits for carried survivors

570

Survivors saved using pallet

179

Survivors affected with boon totems

9,848

Survivors affected with speed boost

10

Recovered from dying state

47

Take a hit with the Endurance status effect

180

Survivors healed in the Basement

7

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

2,313

Repaired generators

6,226

Repaired damaged generators

4,287

Successful skill checks

91,042

Exit gates opened

620

Hex totems cleansed

385

Hex totems blessed

4

Chests opened

1,067

Chests opened in basement

71

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

43

Great skill checks while injured

106

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

72

Finished repairs of generators while injured

4

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,212

Hits dodged by vaults

1,094

Basic attacks and projectiles dodged

16,496

Escapes after stunning killer using pallet

1,831

Escapes from killer gasp

321

Hooks sabotaged

847

Chases escaped after being injured in this chase

3,448

Chases lost by hiding in locker

25

Revealed killer aura

108

Unhooked yourself

91

Amount of screams

2,523

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

55

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,629

Escapes crawling (In dying state) through exit gates

172

Escapes through hatch

111

Escapes through hatch crawling (In dying state)

23

Escapes with new item

343

Escapes with somebody else item

19

Escapes being injured with for over half a match

225

Escapes while being downed at most once

915

Escapes after unhooked yourself

36

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,346

Escapes healthy or injured through hatch

88

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

6

The Game (Bathroom)

23

Mount Ormond Resort (Chalet/Main Building)

35

Dead Dawg Saloon (Upstairs Saloon)

23

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

29

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

25

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

145

Obsessions sacrificed

35

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

36

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

62

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

94

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

2

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

169

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

7

Make unique survivors scream

28

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

112

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

15

Survivors hit after they drop a pallet during chase

103

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

135

Killer vaults in chase

25

Survivors grabbed while performing a vault

0

Meters fallen

30

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

70

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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