Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,773,023

Max blood points amount spent on one character

6,673,659

Highest prestige level

7

Mystery boxes opened

743

Time played

366h 53m

Time played in last two weeks

0m

Blood points per hour

209,257

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

71

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

273

Killer full load-out matches

318

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 014 [ Vibes ] 70 348 518 101 502 1 881
77 015 D.SnkV1 70 341 341 658 198 985
77 016 Hex: Sable Ward 70 341 178 196 390 1 632
77 017 :D 70 340 662 963 203 1 138
77 018 Sixwear ! 70 339 473 89 649 2 841
77 019 kyuuzah 70 338 302 1 394 187 866
77 020 Purple 70 337 145 760 785 2 840

Currently at

77 017 place

:D needs another

516 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

553

Obsessions healed

154

Survivors healed while you are injured

153

Survivors healed while rest are injured

218

Survivors unhooked

571

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

65

Survivors healed that come to you first

64

Protection hits for unhooked survivors

71

Protection hits for carried survivors

33

Survivors saved using pallet

1

Survivors affected with boon totems

2,730

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

89

Repaired generators

1,166

Repaired damaged generators

766

Successful skill checks

14,458

Exit gates opened

91

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

89

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

31

Great skill checks while injured

81

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

809

Hits dodged by vaults

66

Basic attacks and projectiles dodged

1,180

Escapes after stunning killer using pallet

132

Escapes from killer gasp

38

Hooks sabotaged

14

Chases escaped after being injured in this chase

442

Chases lost by hiding in locker

3

Revealed killer aura

623

Unhooked yourself

3

Amount of screams

996

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

209

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

2

Escapes with new item

13

Escapes with somebody else item

2

Escapes being injured with for over half a match

23

Escapes while being downed at most once

138

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

176

Escapes healthy or injured through hatch

17

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,058

Obsessions sacrificed

256

Kills (Memento mories)

138

Kills (Memento mories) or sacrifices after last generator

203

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

148

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

183

Survivors hooked before single generator was repaired

602

Survivors hooked in endgame

104

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

572

Generators damaged with Undetectable effect

249

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

7

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

222

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

49

Oblivious effect applied

144

Survivors with Exposed effect downed

238

Survivors downed while carrying another survivor

59

Make unique survivors scream

1,234

Survivors hit with haste effect

241

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

279

Survivors downed next to a raised pallet

1,451

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

73

Survivors hit after they drop a pallet during chase

729

Survivors hit while carrying another survivor

178

Survivors detected using killer instinct

1,366

Killer vaults in chase

706

Survivors grabbed while performing a vault

14

Meters fallen

1,970

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

805

Blink attacks (The Nurse)

272

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

47

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

594

Trials where all survivors suffered from madness 3 (The Doctor)

156

Hatchets thrown (The Huntress)

215

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

112

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

820

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

48

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

67

Deep wounded survivors downed (The Legion)

103

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

106

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

258

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

83

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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