Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

10,694,312

Max blood points amount spent on one character

2,046,000

Highest prestige level

18

Mystery boxes opened

154

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

348

Ultra rare addon warded without a protection ward

76

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

74

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 409 jjmiel00 5 397 699 0 51 310
108 410 harkie 5 396 799 130 2 10
108 411 Tt.ylr 5 394 664 26 69 200
108 412 HELLHOUND_1SNG 5 394 336 142 143 612
108 413 shahzaibhm128 5 393 773 192 2 2
108 414 BonusRust 5 393 722 65 27 115
108 415 曉白Shiro 5 392 455 90 27 88

Currently at

108 412 place

HELLHOUND_1SNG needs another

328 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

464

Obsessions healed

113

Survivors healed while you are injured

125

Survivors healed while rest are injured

156

Survivors unhooked

540

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

65

Survivors healed that come to you first

26

Protection hits for unhooked survivors

80

Protection hits for carried survivors

28

Survivors saved using pallet

6

Survivors affected with boon totems

543

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

97

Repaired generators

712

Repaired damaged generators

474

Successful skill checks

8,307

Exit gates opened

72

Hex totems cleansed

38

Hex totems blessed

0

Chests opened

69

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

4

Great skill checks while injured

41

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

862

Hits dodged by vaults

100

Basic attacks and projectiles dodged

1,679

Escapes after stunning killer using pallet

195

Escapes from killer gasp

30

Hooks sabotaged

7

Chases escaped after being injured in this chase

377

Chases lost by hiding in locker

0

Revealed killer aura

121

Unhooked yourself

6

Amount of screams

241

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

160

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

37

Escapes with somebody else item

19

Escapes being injured with for over half a match

15

Escapes while being downed at most once

79

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

132

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

165

Obsessions sacrificed

39

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

39

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

76

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

127

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

9

Make unique survivors scream

90

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

56

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

132

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

23

Survivors hit after they drop a pallet during chase

90

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

16

Killer vaults in chase

54

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

187

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

252

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

69

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

90

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

28

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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