Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,635,117

Max blood points amount spent on one character

9,300,000

Highest prestige level

3

Mystery boxes opened

137

Time played

376h 8m

Time played in last two weeks

2h 47m

Blood points per hour

230,331

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

291

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

206

Killer full load-out matches

104

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 856 Maksu 32 068 494 553 107 564
92 857 настя14 32 066 760 1 035 78 423
92 858 KevThaCube 32 066 045 519 48 246
92 859 sernik 32 064 130 330 90 269
92 860 Wo1lfy) 32 060 008 482 121 325
92 861 TotemTickler69 32 059 810 31 305 1 018
92 862 prox (GER) 32 059 506 439 93 520

Currently at

92 859 place

sernik needs another

1 915 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

783

Obsessions healed

186

Survivors healed while you are injured

240

Survivors healed while rest are injured

295

Survivors unhooked

1,461

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

187

Survivors healed that come to you first

79

Protection hits for unhooked survivors

106

Protection hits for carried survivors

73

Survivors saved using pallet

9

Survivors affected with boon totems

997

Survivors affected with speed boost

0

Recovered from dying state

144

Take a hit with the Endurance status effect

272

Survivors healed in the Basement

0

Heals completed after all generators have been completed

65

Safe unhooks while broken

10

Protection hits during End Game

91

Objective actions

Objective actions

Items depleted

381

Repaired generators

1,187

Repaired damaged generators

496

Successful skill checks

23,713

Exit gates opened

119

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

118

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

140

Great skill checks while injured

487

Swap held Survivor items for new ones from chests (counts once per chest)

29

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,160

Finished repairs of generators while injured

107

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,687

Hits dodged by vaults

268

Basic attacks and projectiles dodged

4,082

Escapes after stunning killer using pallet

558

Escapes from killer gasp

75

Hooks sabotaged

66

Chases escaped after being injured in this chase

1,039

Chases lost by hiding in locker

5

Revealed killer aura

1,409

Unhooked yourself

16

Amount of screams

6,445

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

629

Perform a fast vault within 3 seconds of getting hit

321

Pallet stun the Killer while holding a rare, common, or uncommon item

479

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

343

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

0

Escapes with new item

77

Escapes with somebody else item

9

Escapes being injured with for over half a match

65

Escapes while being downed at most once

184

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

277

Escapes healthy or injured through hatch

14

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

885

Obsessions sacrificed

234

Kills (Memento mories)

131

Kills (Memento mories) or sacrifices after last generator

183

All survivors sacrificed or killed (Memento Mori) before the last generator

91

Hooks

Hooks

Different survivors hooked in basement

194

Basement trees (3 or 4 survivors hooked in basement in this same time)

61

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

586

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

502

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

4

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

69

Survivors injured while in the basement

68

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

90

Oblivious effect applied

470

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

47

Make unique survivors scream

1,415

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

86

Survivors that holding Special Item hit

214

Survivors downed next to a raised pallet

1,413

Survivors downed in Exit Gate

32

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

94

Hatches closed

35

Survivors hit after they drop a pallet during chase

737

Survivors hit while carrying another survivor

143

Survivors detected using killer instinct

1,261

Killer vaults in chase

702

Survivors grabbed while performing a vault

41

Meters fallen

2,644

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

65

Blink attacks (The Nurse)

109

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

106

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

73

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

235

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

655

Survivors put to sleep (The Nightmare)

79

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

188

Max Lacerations dealt (The Trickster)

75

Survivors with Broken effect downed

105

Condemned survivors (The Onryō)

300

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

14

Survivors hit during Tail attack (The Xenomorph)

41

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

82

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

31

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

57

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

121

Intoxicated survivors downed (The Clown)

34

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

82

Survivors downed while having max Sickness (The Plague)

46

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

63

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

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