Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,754,891

Max blood points amount spent on one character

2,330,000

Highest prestige level

38

Mystery boxes opened

433

Time played

270h 35m

Time played in last two weeks

1h 49m

Blood points per hour

172,793

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

265

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

120

Killer full load-out matches

178

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 690 AMBAL0iD 4 367 174 21 82 314
111 691 Верх-Чебула 4 366 845 57 0 0
111 692 Vutro 4 365 416 110 2 17
111 693 boldiegoldie 4 364 670 23 33 228
111 694 sol 4 363 430 5 16 81
111 695 Mortal 4 360 348 52 57 253
111 696 HeroBuddy 4 354 828 69 23 140

Currently at

111 693 place

boldiegoldie needs another

746 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

360

Obsessions healed

70

Survivors healed while you are injured

65

Survivors healed while rest are injured

147

Survivors unhooked

389

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

52

Protection hits for unhooked survivors

45

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

753

Survivors affected with speed boost

1

Recovered from dying state

44

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

1

Heals completed after all generators have been completed

7

Safe unhooks while broken

4

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

135

Repaired generators

778

Repaired damaged generators

198

Successful skill checks

11,059

Exit gates opened

62

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

32

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

111

Great skill checks while injured

237

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

434

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

389

Hits dodged by vaults

32

Basic attacks and projectiles dodged

491

Escapes after stunning killer using pallet

29

Escapes from killer gasp

19

Hooks sabotaged

6

Chases escaped after being injured in this chase

281

Chases lost by hiding in locker

0

Revealed killer aura

144

Unhooked yourself

2

Amount of screams

2,706

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

98

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

118

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

11

Escapes while being downed at most once

70

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

6

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

656

Obsessions sacrificed

145

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

161

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

300

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

372

Generators damaged with Undetectable effect

197

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

37% Protected

Unprotected 63%

Hit survivors with a basic attack while you are Undetectable

1,140

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

30

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

18

Make unique survivors scream

1,161

Survivors hit with haste effect

107

Injure or down survivors who are Hindered

30

Survivors that holding Special Item hit

132

Survivors downed next to a raised pallet

1,043

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

65

Hatches closed

44

Survivors hit after they drop a pallet during chase

572

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

2,466

Killer vaults in chase

494

Survivors grabbed while performing a vault

31

Meters fallen

2,958

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

60

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

22

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

563

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

50

Killer abilities chart

Killer abilities chart

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