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_Hero

76561199018135403

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

77,613,767

Max blood points amount spent on one character

4,261,735

Highest prestige level

16

Mystery boxes opened

421

Time played

296h 23m

Time played in last two weeks

0m

Blood points per hour

261,870

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

35

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

238

Killer full load-out matches

214

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 733 Lennart 65 252 129 1 932 85 374
70 734 Sandro 65 248 594 744 717 3 962
70 735 ooga 65 247 352 1 487 493 2 200
70 736 Heroclim 65 244 859 1 013 133 614
70 737 Toshi=goat 65 244 559 1 492 141 542
70 738 HornBoat 65 243 270 1 336 158 900
70 739 Kizu 65 238 699 1 799 66 295

Currently at

70 736 place

Heroclim needs another

2 493 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

476

Obsessions healed

115

Survivors healed while you are injured

97

Survivors healed while rest are injured

142

Survivors unhooked

633

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

63

Survivors healed that come to you first

37

Protection hits for unhooked survivors

53

Protection hits for carried survivors

16

Survivors saved using pallet

2

Survivors affected with boon totems

1,000

Survivors affected with speed boost

4

Recovered from dying state

26

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

3

Heals completed after all generators have been completed

9

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

120

Repaired generators

780

Repaired damaged generators

334

Successful skill checks

7,486

Exit gates opened

59

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

141

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

53

Great skill checks while injured

136

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

430

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

693

Hits dodged by vaults

74

Basic attacks and projectiles dodged

831

Escapes after stunning killer using pallet

109

Escapes from killer gasp

15

Hooks sabotaged

27

Chases escaped after being injured in this chase

349

Chases lost by hiding in locker

2

Revealed killer aura

417

Unhooked yourself

6

Amount of screams

1,492

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

99

Escapes

Escapes

Total escapes

176

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

2

Escapes with new item

67

Escapes with somebody else item

3

Escapes being injured with for over half a match

17

Escapes while being downed at most once

102

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

133

Escapes healthy or injured through hatch

25

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,066

Obsessions sacrificed

265

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

246

All survivors sacrificed or killed (Memento Mori) before the last generator

184

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

115

Survivors hooked before single generator was repaired

481

Survivors hooked in endgame

139

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

440

Generators damaged with Undetectable effect

53

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

7

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

49

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

45

Oblivious effect applied

538

Survivors with Exposed effect downed

201

Survivors downed while carrying another survivor

17

Make unique survivors scream

680

Survivors hit with haste effect

321

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

1,312

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

59

Hatches closed

115

Survivors hit after they drop a pallet during chase

535

Survivors hit while carrying another survivor

72

Survivors detected using killer instinct

582

Killer vaults in chase

255

Survivors grabbed while performing a vault

0

Meters fallen

121

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

154

Blink attacks (The Nurse)

256

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

85

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

205

Trials where all survivors suffered from madness 3 (The Doctor)

29

Hatchets thrown (The Huntress)

1,012

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

250

Max Lacerations dealt (The Trickster)

868

Survivors with Broken effect downed

173

Condemned survivors (The Onryō)

208

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

16

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

88

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

26

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

49

Survivors downed with Demon Fury (The Oni)

39

Survivors downed while speared (The Deathslinger)

71

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

40

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

26

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

10

Killer abilities chart

Killer abilities chart

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