Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,983,758

Max blood points amount spent on one character

3,145,890

Highest prestige level

21

Mystery boxes opened

27

Time played

172h 44m

Time played in last two weeks

0m

Blood points per hour

167,795

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

233

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

3

Killer full load-out matches

3

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 760 Antonio Aquilanti 21 834 675 0 140 659
94 761 老公硬硬的原来是死了 21 829 450 25 145 639
94 762 CellsDividing 21 827 535 606 52 249
94 763 D3xt3rxD1v1n1ty 21 827 397 18 135 832
94 764 El que te cuento 21 826 036 93 158 905
94 765 Game_Shark 21 825 434 325 254 980
94 766 Meph 21 824 832 584 68 232

Currently at

94 763 place

D3xt3rxD1v1n1ty needs another

138 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

624

Obsessions healed

167

Survivors healed while you are injured

104

Survivors healed while rest are injured

206

Survivors unhooked

609

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

87

Protection hits for unhooked survivors

32

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

3,042

Survivors affected with speed boost

0

Recovered from dying state

49

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

3

Heals completed after all generators have been completed

67

Safe unhooks while broken

2

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

172

Repaired generators

1,031

Repaired damaged generators

594

Successful skill checks

12,512

Exit gates opened

83

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

39

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

38

Great skill checks while injured

179

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,966

Finished repairs of generators while injured

48

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

573

Hits dodged by vaults

49

Basic attacks and projectiles dodged

864

Escapes after stunning killer using pallet

124

Escapes from killer gasp

17

Hooks sabotaged

8

Chases escaped after being injured in this chase

420

Chases lost by hiding in locker

0

Revealed killer aura

305

Unhooked yourself

10

Amount of screams

2,534

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

102

Pallet stun the Killer while holding a rare, common, or uncommon item

138

Trials where you've revealed or seen the Killer's aura 11+ times

128

Escapes

Escapes

Total escapes

173

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

0

Escapes with new item

8

Escapes with somebody else item

0

Escapes being injured with for over half a match

16

Escapes while being downed at most once

109

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

154

Escapes healthy or injured through hatch

15

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

20

Obsessions sacrificed

4

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

5

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

3

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

12

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

30

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

25

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

7

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

6

Killer vaults in chase

13

Survivors grabbed while performing a vault

3

Meters fallen

75

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

145

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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