Steam avatar

gnz

76561199016572434

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

115,388,063

Max blood points amount spent on one character

7,852,000

Highest prestige level

87

Mystery boxes opened

451

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

164

Survivor full load-out matches

791

Ultra rare addon warded without a protection ward

175

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

87

Killer full load-out matches

133

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 702 GoodmorningDudes! 55 508 981 1 139 152 695
81 704 EliteRain 55 503 726 543 116 521
81 705 gnz 55 501 900 464 484 1 987
81 706 Колоноскопия 55 500 556 675 257 1 131
81 707 Kiemy 55 494 709 75 354 1 337
81 708 Sushizza 55 493 167 508 227 1 151

Currently at

81 705 place

gnz needs another

1 826 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,198

Obsessions healed

526

Survivors healed while you are injured

333

Survivors healed while rest are injured

576

Survivors unhooked

3,069

Survivors saved (from dying state/hook) in endgame

64

Knocked (In dying state) survivors healed

373

Survivors healed that come to you first

123

Protection hits for unhooked survivors

195

Protection hits for carried survivors

125

Survivors saved using pallet

13

Survivors affected with boon totems

4,036

Survivors affected with speed boost

0

Recovered from dying state

97

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

2

Heals completed after all generators have been completed

23

Safe unhooks while broken

4

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

491

Repaired generators

3,299

Repaired damaged generators

2,465

Successful skill checks

27,498

Exit gates opened

389

Hex totems cleansed

210

Hex totems blessed

5

Chests opened

480

Chests opened in basement

90

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

108

Great skill checks while injured

159

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,080

Finished repairs of generators while injured

26

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,681

Hits dodged by vaults

307

Basic attacks and projectiles dodged

3,537

Escapes after stunning killer using pallet

535

Escapes from killer gasp

34

Hooks sabotaged

44

Chases escaped after being injured in this chase

1,312

Chases lost by hiding in locker

4

Revealed killer aura

159

Unhooked yourself

33

Amount of screams

4,522

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

166

Pallet stun the Killer while holding a rare, common, or uncommon item

94

Trials where you've revealed or seen the Killer's aura 11+ times

135

Escapes

Escapes

Total escapes

786

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

99

Escapes through hatch crawling (In dying state)

17

Escapes with new item

151

Escapes with somebody else item

18

Escapes being injured with for over half a match

21

Escapes while being downed at most once

420

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

637

Escapes healthy or injured through hatch

82

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

532

Obsessions sacrificed

94

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

79

All survivors sacrificed or killed (Memento Mori) before the last generator

104

Hooks

Hooks

Different survivors hooked in basement

63

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

55

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

209

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

2

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

14

Survivors with Exposed effect downed

129

Survivors downed while carrying another survivor

6

Make unique survivors scream

104

Survivors hit with haste effect

61

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

176

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

48

Survivors hit after they drop a pallet during chase

184

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

52

Killer vaults in chase

14

Survivors grabbed while performing a vault

1

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

253

Blink attacks (The Nurse)

201

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

53

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

147

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

61

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8,073

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

41

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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