Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,933,898

Max blood points amount spent on one character

2,250,000

Highest prestige level

13

Mystery boxes opened

83

Time played

191h 5m

Time played in last two weeks

19m

Blood points per hour

161,887

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

383

Ultra rare addon warded without a protection ward

11

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

7

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 856 Sperry Top-Sider™ 2 294 419 49 20 104
112 857 Dill Doe 2 292 621 56 18 76
112 858 МикроМолекула1100 2 292 406 7 34 103
112 859 DotCom 2 289 697 7 21 109
112 860 Schizoid 2 289 146 103 2 6
112 861 June Bug 2 288 200 32 12 60
112 862 Noasz 2 287 758 30 13 56

Currently at

112 859 place

DotCom needs another

2 709 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

575

Obsessions healed

149

Survivors healed while you are injured

93

Survivors healed while rest are injured

148

Survivors unhooked

577

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

63

Survivors healed that come to you first

56

Protection hits for unhooked survivors

56

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

1,253

Survivors affected with speed boost

0

Recovered from dying state

54

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

13

Heals completed after all generators have been completed

23

Safe unhooks while broken

5

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

173

Repaired generators

922

Repaired damaged generators

270

Successful skill checks

11,159

Exit gates opened

85

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

69

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3,300

Matches in that picked up and used special item

51

Great skill checks while injured

317

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,638

Finished repairs of generators while injured

56

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

374

Hits dodged by vaults

30

Basic attacks and projectiles dodged

871

Escapes after stunning killer using pallet

78

Escapes from killer gasp

34

Hooks sabotaged

37

Chases escaped after being injured in this chase

309

Chases lost by hiding in locker

1

Revealed killer aura

36

Unhooked yourself

9

Amount of screams

2,436

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

45

Perform a fast vault within 3 seconds of getting hit

76

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

52

Escapes

Escapes

Total escapes

181

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

5

Escapes with new item

12

Escapes with somebody else item

2

Escapes being injured with for over half a match

6

Escapes while being downed at most once

85

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

149

Escapes healthy or injured through hatch

17

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

24

Obsessions sacrificed

2

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

11

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

14

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

1

Make unique survivors scream

49

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

40

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

0

Survivors hit after they drop a pallet during chase

20

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

0

Killer vaults in chase

8

Survivors grabbed while performing a vault

0

Meters fallen

37

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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