Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,829,668

Max blood points amount spent on one character

4,128,000

Highest prestige level

44

Mystery boxes opened

196

Time played

409h 29m

Time played in last two weeks

2h 11m

Blood points per hour

129,015

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

495

Ultra rare addon warded without a protection ward

39

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

154

Killer full load-out matches

95

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 213 67 Mango Mustard King #City_Boy 19 813 731 123 144 583
98 214 dairone 19 810 430 549 20 73
98 215 Tuxeder Win 19 810 240 3 199 1 014
98 216 STEELBERGER 19 809 699 289 133 551
98 217 Ak 19 809 349 127 193 887
98 218 Sep 19 809 337 174 147 402
98 219 Triikz 19 801 767 522 57 267

Currently at

98 216 place

STEELBERGER needs another

541 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

868

Obsessions healed

196

Survivors healed while you are injured

180

Survivors healed while rest are injured

273

Survivors unhooked

1,083

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

124

Survivors healed that come to you first

73

Protection hits for unhooked survivors

112

Protection hits for carried survivors

52

Survivors saved using pallet

3

Survivors affected with boon totems

3,296

Survivors affected with speed boost

12

Recovered from dying state

91

Take a hit with the Endurance status effect

73

Survivors healed in the Basement

10

Heals completed after all generators have been completed

44

Safe unhooks while broken

7

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

281

Repaired generators

1,240

Repaired damaged generators

437

Successful skill checks

16,302

Exit gates opened

101

Hex totems cleansed

55

Hex totems blessed

1

Chests opened

165

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

76

Great skill checks while injured

494

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

119

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,318

Hits dodged by vaults

110

Basic attacks and projectiles dodged

1,460

Escapes after stunning killer using pallet

215

Escapes from killer gasp

24

Hooks sabotaged

25

Chases escaped after being injured in this chase

517

Chases lost by hiding in locker

3

Revealed killer aura

3,040

Unhooked yourself

6

Amount of screams

3,595

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,280

Blind killer using flashlight

135

Perform a fast vault within 3 seconds of getting hit

207

Pallet stun the Killer while holding a rare, common, or uncommon item

218

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

257

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

2

Escapes with new item

44

Escapes with somebody else item

4

Escapes being injured with for over half a match

22

Escapes while being downed at most once

141

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

198

Escapes healthy or injured through hatch

29

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

825

Obsessions sacrificed

179

Kills (Memento mories)

67

Kills (Memento mories) or sacrifices after last generator

151

All survivors sacrificed or killed (Memento Mori) before the last generator

67

Hooks

Hooks

Different survivors hooked in basement

128

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

332

Survivors hooked in endgame

78

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

538

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

4

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

106

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

800

Survivors with Exposed effect downed

106

Survivors downed while carrying another survivor

22

Make unique survivors scream

851

Survivors hit with haste effect

138

Injure or down survivors who are Hindered

143

Survivors that holding Special Item hit

208

Survivors downed next to a raised pallet

1,028

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

72

Survivors hit after they drop a pallet during chase

421

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

640

Killer vaults in chase

386

Survivors grabbed while performing a vault

12

Meters fallen

1,458

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

48

Blink attacks (The Nurse)

35

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

103

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

57

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

389

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

161

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

19

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

19

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

88

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

117

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

63

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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