Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

285,632,548

Max blood points amount spent on one character

17,570,186

Highest prestige level

60

Mystery boxes opened

530

Time played

1882h 41m

Time played in last two weeks

66h 45m

Blood points per hour

2,529

Estimated playtime per role

Survivor 70%
Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

217

Survivor rank

Iridescent I

Survivor full load-out matches

1,437

Ultra rare addon warded without a protection ward

221

Items depleted

1,689

Survivor Adepts

Adepts got 39
Adepts left 12
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

385

Killer rank

Gold I, 3 pipes

Killer full load-out matches

443

Ultra rare offering burned

11

Killer Adepts

Adepts got 11
Adepts left 31
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,534

Obsessions healed

1,340

Survivors healed while you are injured

1,246

Survivors healed while rest are injured

2,059

Survivors unhooked

5,097

Survivors saved (from dying state/hook) in endgame

120

Knocked (In dying state) survivors healed

550

Survivors healed that come to you first

591

Protection hits for unhooked survivors

509

Protection hits for carried survivors

320

Survivors saved using pallet

27

Survivors affected with boon totems

17,492

Survivors affected with speed boost

84

Recovered from dying state

730

Take a hit with the Endurance status effect

377

Survivors healed in the Basement

70

Heals completed after all generators have been completed

90

Safe unhooks while broken

14

Protection hits during End Game

34

Objective actions

Objective actions

Repaired generators

6,414

Repaired damaged generators

3,897

Successful skill checks

82,585

Exit gates opened

556

Hex totems cleansed

287

Hex totems blessed

21

Chests opened

1,241

Chests opened in basement

204

Escapes when playing without any perk and repaired generator(s)

104

Matches with 300+ seconds of repairing generators

612

Matches in that picked up and used special item

677

Great skill checks while injured

2,080

Swap held Survivor items for new ones from chests (counts once per chest)

114

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,266

Finished repairs of generators while injured

132

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,837

Hits dodged by vaults

400

Basic attacks and projectiles dodged

8,353

Escapes after stunning killer using pallet

792

Escapes from killer gasp

216

Hooks sabotaged

365

Chases escaped after being injured in this chase

3,536

Chases lost by hiding in locker

40

Revealed killer aura

6,019

Unhooked yourself

67

Amount of screams

26,593

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,520

Blind killer using flashlight

339

Perform a fast vault within 3 seconds of getting hit

535

Pallet stun the Killer while holding a rare, common, or uncommon item

230

Trials where you've revealed or seen the Killer's aura 11+ times

371

Escapes

Escapes

Total escapes

1,204

Escapes crawling (In dying state) through exit gates

140

Escapes through hatch

121

Escapes through hatch crawling (In dying state)

22

Escapes with new item

246

Escapes with somebody else item

11

Escapes being injured with for over half a match

154

Escapes while being downed at most once

768

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

943

Escapes healthy or injured through hatch

99

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

5

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

18

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

13

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,198

Obsessions sacrificed

444

Kills (Memento mories)

154

Kills (Memento mories) or sacrifices after last generator

519

All survivors sacrificed or killed (Memento Mori) before the last generator

157

Hooks

Hooks

Different survivors hooked in basement

270

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

319

Survivors hooked before single generator was repaired

988

Survivors hooked in endgame

249

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

886

Generators damaged with Undetectable effect

373

Survivors grabbed while repairing a generator

87

Survivors grabbed while cleansing a totem

14

Generators protection

Protected 55%
Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

724

Survivors injured while in the basement

59

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

85

Oblivious effect applied

491

Survivors with Exposed effect downed

300

Survivors downed while carrying another survivor

62

Make unique survivors scream

3,749

Survivors hit with haste effect

1,328

Injure or down survivors who are Hindered

123

Survivors that holding Special Item hit

273

Survivors downed next to a raised pallet

3,172

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

118

Preventing escape

Preventing escape

Survivors grabbed from locker

255

Hatches closed

194

Survivors hit after they drop a pallet during chase

993

Survivors hit while carrying another survivor

146

Survivors detected using killer instinct

1,370

Killer vaults in chase

684

Survivors grabbed while performing a vault

24

Meters fallen

2,723

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

297

Blink attacks (The Nurse)

224

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

306

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

165

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

807

Trials where all survivors suffered from madness 3 (The Doctor)

91

Hatchets thrown (The Huntress)

10,531

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

21

Max Lacerations dealt (The Trickster)

504

Survivors with Broken effect downed

69

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

12

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

49

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

43

Survivors downed by 24m+ hatchet throw (The Huntress)

14

Survivors downed with chainsaw (The Cannibal)

69

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

94

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

78

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

159

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

21

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

72

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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