Total blood points earned

325,213,963

Max blood points amount spent on one character

19,910,186

Time played

1988h 10m

Time played in last two weeks

80h 37m

Blood points per hour

163,575

Estimated playtime per role

69% Survivor

Killer 31%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

236

Survivor full load-out matches

1,577

Ultra rare addon warded without a protection ward

277

Survivor rank
Gold III

Gold III

2 / 5 pips
Adept progress 78%

40 / 51

Survivor
Got 40 Left 11
Killer

Killer

Killer perfect matches (5 000 points each category)

449

Killer full load-out matches

528

Ultra rare offering burned

12

Killer rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 466 aizy. 303 387 106 2 656 1 567 5 745
32 467 nyx 303 376 193 1 873 1 405 6 794
32 468 Sekringe 303 374 591 1 089 1 294 4 698
32 469 Be Kind 303 358 727 2 256 1 238 6 538
32 470 Ramity 303 343 532 8 500 1 194 4 414
32 471 Sevil 303 324 216 5 159 1 518 5 806
32 472 TiagoC 303 295 371 14 708 1 339 3 969

Currently at

32 469 place

Be Kind needs another

15 864 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,727

Obsessions healed

1,369

Survivors healed while you are injured

1,289

Survivors healed while rest are injured

2,119

Survivors unhooked

5,314

Survivors saved (from dying state/hook) in endgame

132

Knocked (In dying state) survivors healed

566

Survivors healed that come to you first

616

Protection hits for unhooked survivors

529

Protection hits for carried survivors

331

Survivors saved using pallet

31

Survivors affected with boon totems

17,937

Survivors affected with speed boost

84

Recovered from dying state

754

Take a hit with the Endurance status effect

393

Survivors healed in the Basement

74

Heals completed after all generators have been completed

110

Safe unhooks while broken

14

Protection hits during End Game

47

Objective actions

Objective actions

Highest prestige level

64

Mystery boxes opened

530

Items depleted

1,789

Repaired generators

6,670

Repaired damaged generators

4,002

Successful skill checks

87,423

Exit gates opened

591

Hex totems cleansed

303

Hex totems blessed

21

Chests opened

1,261

Chests opened in basement

208

Escapes when playing without any perk and repaired generator(s)

104

Matches with 300+ seconds of repairing generators

1,812

Matches in that picked up and used special item

696

Great skill checks while injured

2,167

Swap held Survivor items for new ones from chests (counts once per chest)

117

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

4,576

Finished repairs of generators while injured

175

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,170

Hits dodged by vaults

426

Basic attacks and projectiles dodged

8,774

Escapes after stunning killer using pallet

828

Escapes from killer gasp

234

Hooks sabotaged

367

Chases escaped after being injured in this chase

3,715

Chases lost by hiding in locker

40

Revealed killer aura

6,036

Unhooked yourself

69

Amount of screams

27,880

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Reveal the Killer's aura for a total of 60 seconds in a single trial

15,000

Blind killer using flashlight

360

Perform a fast vault within 3 seconds of getting hit

608

Pallet stun the Killer while holding a rare, common, or uncommon item

274

Trials where you've revealed or seen the Killer's aura 11+ times

371

Escapes

Escapes

Total escapes

1,273

Escapes crawling (In dying state) through exit gates

146

Escapes through hatch

126

Escapes through hatch crawling (In dying state)

23

Escapes with new item

248

Escapes with somebody else item

11

Escapes being injured with for over half a match

165

Escapes while being downed at most once

807

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,001

Escapes healthy or injured through hatch

103

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

5

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

18

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,389

Obsessions sacrificed

498

Kills (Memento mories)

207

Kills (Memento mories) or sacrifices after last generator

588

All survivors sacrificed or killed (Memento Mori) before the last generator

170

Hooks

Hooks

Different survivors hooked in basement

313

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

373

Survivors hooked before single generator was repaired

1,133

Survivors hooked in endgame

269

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,037

Generators damaged with Undetectable effect

391

Survivors grabbed while repairing a generator

96

Survivors grabbed while cleansing a totem

17

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

752

Survivors injured while in the basement

81

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

101

Oblivious effect applied

518

Survivors with Exposed effect downed

337

Survivors downed while carrying another survivor

68

Make unique survivors scream

4,108

Survivors hit with haste effect

1,390

Injure or down survivors who are Hindered

148

Survivors that holding Special Item hit

316

Survivors downed next to a raised pallet

3,517

Survivors downed in Exit Gate

40

Survivors downed withit 30 seconds of breaking pallet or wall

282

Preventing escape

Preventing escape

Survivors grabbed from locker

297

Hatches closed

209

Survivors hit after they drop a pallet during chase

1,154

Survivors hit while carrying another survivor

163

Survivors detected using killer instinct

1,961

Killer vaults in chase

835

Survivors grabbed while performing a vault

36

Meters fallen

3,425

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

341

Blink attacks (The Nurse)

240

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

489

Matches finished with one or more Hex totems remaining

32

Traps triggered (The Hag)

165

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

851

Trials where all survivors suffered from madness 3 (The Doctor)

104

Hatchets thrown (The Huntress)

10,601

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

504

Survivors with Broken effect downed

106

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

12

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

71

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

20

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

14

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

101

Survivors downed with Demon Fury (The Oni)

19

Survivors downed while speared (The Deathslinger)

78

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

168

Survivors downed with Dire Crows (The Artist)

49

Survivors downed during Nightfall (The Dredge)

21

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

91

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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