Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

396,583,472

Max blood points amount spent on one character

26,092,445

Highest prestige level

100

Mystery boxes opened

3,567

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 98%
Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

355

Survivor rank

Ash III, 2 pipes

Survivor full load-out matches

1,680

Ultra rare addon warded without a protection ward

132

Items depleted

1,209

Survivor Adepts

Adepts got 43
Adepts left 8
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

23

Killer rank

Ash IV

Killer full load-out matches

40

Ultra rare offering burned

1

Killer Adepts

Adepts got 34
Adepts left 8
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,238

Obsessions healed

1,780

Survivors healed while you are injured

1,478

Survivors healed while rest are injured

2,554

Survivors unhooked

9,225

Survivors saved (from dying state/hook) in endgame

270

Knocked (In dying state) survivors healed

931

Survivors healed that come to you first

603

Protection hits for unhooked survivors

1,037

Protection hits for carried survivors

327

Survivors saved using pallet

33

Survivors affected with boon totems

21,149

Survivors affected with speed boost

5

Recovered from dying state

366

Take a hit with the Endurance status effect

237

Survivors healed in the Basement

16

Heals completed after all generators have been completed

13

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Repaired generators

11,690

Repaired damaged generators

7,788

Successful skill checks

114,592

Exit gates opened

1,368

Hex totems cleansed

471

Hex totems blessed

0

Chests opened

1,065

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

14

Matches in that picked up and used special item

235

Great skill checks while injured

779

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

111

Finished repairs of generators while injured

2

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

10,172

Hits dodged by vaults

719

Basic attacks and projectiles dodged

11,862

Escapes after stunning killer using pallet

1,763

Escapes from killer gasp

223

Hooks sabotaged

323

Chases escaped after being injured in this chase

4,196

Chases lost by hiding in locker

108

Revealed killer aura

578

Unhooked yourself

93

Amount of screams

10,790

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

118

Perform a fast vault within 3 seconds of getting hit

100

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,857

Escapes crawling (In dying state) through exit gates

284

Escapes through hatch

257

Escapes through hatch crawling (In dying state)

56

Escapes with new item

378

Escapes with somebody else item

35

Escapes being injured with for over half a match

299

Escapes while being downed at most once

1,800

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

14

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,316

Escapes healthy or injured through hatch

201

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

20

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

22

The Pale Rose (Steamboat)

12

The Game (Bathroom)

50

Mount Ormond Resort (Chalet/Main Building)

31

Dead Dawg Saloon (Upstairs Saloon)

27

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

42

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

35

Garden of Joy (Upstairs Main Building)

19

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

39

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

239

Obsessions sacrificed

62

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

211

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

185

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 84%
Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

84

Survivors with Exposed effect downed

47

Survivors downed while carrying another survivor

13

Make unique survivors scream

289

Survivors hit with haste effect

43

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

240

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

19

Survivors hit after they drop a pallet during chase

143

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

133

Killer vaults in chase

74

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

5

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

96

Survivors put to sleep (The Nightmare)

16

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

23

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

2

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

31

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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