Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

77,290,844

Max blood points amount spent on one character

12,440,000

Highest prestige level

10

Mystery boxes opened

7

Time played

400h 37m

Time played in last two weeks

12h 50m

Blood points per hour

192,930

Estimated playtime per role

31% Survivor

Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

168

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 47%

24 / 51

Survivor
Got 24 Left 27
Killer

Killer

Killer perfect matches (5 000 points each category)

416

Killer full load-out matches

506

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 140 ShinSungHS 23 106 526 145 55 252
98 141 thexboxacc222 23 106 485 0 89 386
98 142 失語ぬこ. 23 105 933 127 69 136
98 143 flextape 23 105 571 664 103 417
98 144 Cell 23 104 589 365 43 223
98 145 Elqh 23 103 819 309 201 763
98 146 Gabriel 23 102 669 1 051 129 660

Currently at

98 143 place

flextape needs another

362 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

430

Obsessions healed

75

Survivors healed while you are injured

85

Survivors healed while rest are injured

184

Survivors unhooked

520

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

36

Protection hits for unhooked survivors

54

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

1,205

Survivors affected with speed boost

6

Recovered from dying state

52

Take a hit with the Endurance status effect

62

Survivors healed in the Basement

5

Heals completed after all generators have been completed

56

Safe unhooks while broken

6

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

264

Repaired generators

912

Repaired damaged generators

246

Successful skill checks

10,768

Exit gates opened

101

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

104

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

45

Great skill checks while injured

181

Swap held Survivor items for new ones from chests (counts once per chest)

37

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,726

Finished repairs of generators while injured

135

Chests opened with a key

34

Boldness actions

Boldness actions

Vaults in chase

563

Hits dodged by vaults

49

Basic attacks and projectiles dodged

864

Escapes after stunning killer using pallet

111

Escapes from killer gasp

26

Hooks sabotaged

53

Chases escaped after being injured in this chase

349

Chases lost by hiding in locker

2

Revealed killer aura

1,692

Unhooked yourself

9

Amount of screams

2,396

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

52

Perform a fast vault within 3 seconds of getting hit

143

Pallet stun the Killer while holding a rare, common, or uncommon item

92

Trials where you've revealed or seen the Killer's aura 11+ times

824

Escapes

Escapes

Total escapes

197

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

14

Escapes with somebody else item

2

Escapes being injured with for over half a match

29

Escapes while being downed at most once

114

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

175

Escapes healthy or injured through hatch

11

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,634

Obsessions sacrificed

395

Kills (Memento mories)

271

Kills (Memento mories) or sacrifices after last generator

431

All survivors sacrificed or killed (Memento Mori) before the last generator

172

Hooks

Hooks

Different survivors hooked in basement

168

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

185

Survivors hooked before single generator was repaired

1,154

Survivors hooked in endgame

201

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

948

Generators damaged with Undetectable effect

331

Survivors grabbed while repairing a generator

137

Survivors grabbed while cleansing a totem

3

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

1,266

Survivors injured while in the basement

74

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

336

Oblivious effect applied

2,008

Survivors with Exposed effect downed

232

Survivors downed while carrying another survivor

104

Make unique survivors scream

2,748

Survivors hit with haste effect

523

Injure or down survivors who are Hindered

161

Survivors that holding Special Item hit

387

Survivors downed next to a raised pallet

2,724

Survivors downed in Exit Gate

91

Survivors downed withit 30 seconds of breaking pallet or wall

88

Preventing escape

Preventing escape

Survivors grabbed from locker

121

Hatches closed

137

Survivors hit after they drop a pallet during chase

1,420

Survivors hit while carrying another survivor

256

Survivors detected using killer instinct

2,631

Killer vaults in chase

406

Survivors grabbed while performing a vault

59

Meters fallen

5,844

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

57

Blink attacks (The Nurse)

112

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

782

Matches finished with one or more Hex totems remaining

40

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

109

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

89

Survivors put to sleep (The Nightmare)

308

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

501

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

258

Condemned survivors (The Onryō)

250

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

12

Survivors hit during Tail attack (The Xenomorph)

463

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

55

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

160

Perfectly times grab attacks (The Ghoul)

100

Survivors immobilized to a wall (The Slasher)

48

Survivors interrupted in Security Office (The Animatronic)

8

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

83

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

68

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

64

Survivors downed with Victor clinging (The Twins)

23

Survivors downed while contaminated (The Nemesis)

127

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

223

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

7

Killer abilities chart

Killer abilities chart

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