Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

7,163,005

Max blood points amount spent on one character

110,000

Highest prestige level

4

Mystery boxes opened

28

Time played

53h 40m

Time played in last two weeks

0m

Blood points per hour

133,472

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

48

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

12

Killer full load-out matches

26

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 720 Hanma 3 230 157 22 44 202
110 721 John Wick 3 229 640 86 14 47
110 722 Fire 3 229 497 116 9 48
110 723 Galaxy_frog 3 229 385 32 12 28
110 724 ALL HEADS MUST BOW 3 228 565 123 10 51
110 725 Don Cheadle 3 227 311 0 78 246
110 726 ୨♡୧ ali. 3 226 695 0 23 117

Currently at

110 723 place

Galaxy_frog needs another

112 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

60

Obsessions healed

16

Survivors healed while you are injured

22

Survivors healed while rest are injured

27

Survivors unhooked

65

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

8

Survivors healed that come to you first

5

Protection hits for unhooked survivors

5

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

103

Survivors affected with speed boost

0

Recovered from dying state

9

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

25

Repaired generators

94

Repaired damaged generators

33

Successful skill checks

1,765

Exit gates opened

15

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

13

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

6

Great skill checks while injured

18

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

74

Hits dodged by vaults

8

Basic attacks and projectiles dodged

135

Escapes after stunning killer using pallet

11

Escapes from killer gasp

8

Hooks sabotaged

0

Chases escaped after being injured in this chase

33

Chases lost by hiding in locker

0

Revealed killer aura

56

Unhooked yourself

0

Amount of screams

429

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

23

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

11

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

22

Escapes healthy or injured through hatch

1

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

93

Obsessions sacrificed

19

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

20

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

10

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

40

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

2

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

222

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

5

Make unique survivors scream

141

Survivors hit with haste effect

27

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

131

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

3

Survivors hit after they drop a pallet during chase

39

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

74

Killer vaults in chase

22

Survivors grabbed while performing a vault

0

Meters fallen

51

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

16

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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