Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,352,890

Max blood points amount spent on one character

2,673,000

Highest prestige level

8

Mystery boxes opened

443

Time played

366h 54m

Time played in last two weeks

0m

Blood points per hour

139,964

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

214

Ultra rare addon warded without a protection ward

38

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

55

Ultra rare offering burned

6

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 338 Cri 19 072 215 768 134 515
97 339 B4byJxy 19 068 533 0 73 348
97 340 triptomi 19 068 144 128 263 1 220
97 341 Sable Wards #1 Fan 19 065 209 217 103 410
97 342 ;-; Carbonated ;-; 19 062 798 1 132 32 109
97 343 ⛧ ANHEDONIA ⛧ 19 062 671 389 0 11
97 344 Alfredo de Sperma 19 054 340 426 34 209

Currently at

97 341 place

Sable Wards #1 Fan needs another

2 935 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

751

Obsessions healed

184

Survivors healed while you are injured

213

Survivors healed while rest are injured

242

Survivors unhooked

964

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

157

Survivors healed that come to you first

59

Protection hits for unhooked survivors

84

Protection hits for carried survivors

27

Survivors saved using pallet

8

Survivors affected with boon totems

1,957

Survivors affected with speed boost

16

Recovered from dying state

158

Take a hit with the Endurance status effect

62

Survivors healed in the Basement

32

Heals completed after all generators have been completed

23

Safe unhooks while broken

24

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

224

Repaired generators

871

Repaired damaged generators

345

Successful skill checks

13,064

Exit gates opened

109

Hex totems cleansed

37

Hex totems blessed

1

Chests opened

159

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

131

Great skill checks while injured

337

Swap held Survivor items for new ones from chests (counts once per chest)

47

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,055

Finished repairs of generators while injured

29

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

659

Hits dodged by vaults

52

Basic attacks and projectiles dodged

1,435

Escapes after stunning killer using pallet

139

Escapes from killer gasp

47

Hooks sabotaged

36

Chases escaped after being injured in this chase

442

Chases lost by hiding in locker

12

Revealed killer aura

852

Unhooked yourself

13

Amount of screams

4,139

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

136

Pallet stun the Killer while holding a rare, common, or uncommon item

104

Trials where you've revealed or seen the Killer's aura 11+ times

25

Escapes

Escapes

Total escapes

232

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

4

Escapes with new item

60

Escapes with somebody else item

13

Escapes being injured with for over half a match

22

Escapes while being downed at most once

137

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

172

Escapes healthy or injured through hatch

25

Escaped by

88% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

488

Obsessions sacrificed

120

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

78

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

79

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

261

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

205

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

2

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

75

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

262

Oblivious effect applied

907

Survivors with Exposed effect downed

80

Survivors downed while carrying another survivor

31

Make unique survivors scream

695

Survivors hit with haste effect

97

Injure or down survivors who are Hindered

89

Survivors that holding Special Item hit

172

Survivors downed next to a raised pallet

589

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

83

Hatches closed

23

Survivors hit after they drop a pallet during chase

344

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

467

Killer vaults in chase

113

Survivors grabbed while performing a vault

10

Meters fallen

1,427

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

37

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

19

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

12

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

234

Survivors put to sleep (The Nightmare)

568

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

45

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

265

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

19

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

21

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

18

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

20

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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