Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,980,461

Max blood points amount spent on one character

4,550,000

Highest prestige level

27

Mystery boxes opened

70

Time played

448h 29m

Time played in last two weeks

2h 31m

Blood points per hour

131,511

Estimated playtime per role

88% Survivor

Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

73

Survivor full load-out matches

651

Ultra rare addon warded without a protection ward

211

Survivor rank
Iridescent I

Iridescent I

Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

57

Killer full load-out matches

70

Ultra rare offering burned

10

Killer rank
Silver I

Silver I

5 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 365 Beeji Boi 58 980 461 131 310 1 177
113 366 alexey♛ 1 752 001 0 26 111
113 367 ??? 1 750 000 129 0 0
113 368 LuciF 1 749 310 0 27 177
113 369 GeneralPanda 1 744 784 22 7 35
113 370 vlad 1 744 122 31 22 84
113 371 Enzy 1 742 788 0 6 62

Currently at

113 368 place

LuciF needs another

690 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

793

Obsessions healed

161

Survivors healed while you are injured

116

Survivors healed while rest are injured

234

Survivors unhooked

1,072

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

83

Protection hits for unhooked survivors

85

Protection hits for carried survivors

16

Survivors saved using pallet

31

Survivors affected with boon totems

1,257

Survivors affected with speed boost

1

Recovered from dying state

92

Take a hit with the Endurance status effect

102

Survivors healed in the Basement

23

Heals completed after all generators have been completed

41

Safe unhooks while broken

2

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

1,067

Repaired generators

1,177

Repaired damaged generators

361

Successful skill checks

18,862

Exit gates opened

140

Hex totems cleansed

36

Hex totems blessed

0

Chests opened

493

Chests opened in basement

75

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

101

Great skill checks while injured

259

Swap held Survivor items for new ones from chests (counts once per chest)

78

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,993

Finished repairs of generators while injured

114

Chests opened with a key

33

Boldness actions

Boldness actions

Vaults in chase

858

Hits dodged by vaults

82

Basic attacks and projectiles dodged

1,781

Escapes after stunning killer using pallet

251

Escapes from killer gasp

58

Hooks sabotaged

135

Chases escaped after being injured in this chase

581

Chases lost by hiding in locker

60

Revealed killer aura

622

Unhooked yourself

21

Amount of screams

4,434

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

237

Perform a fast vault within 3 seconds of getting hit

202

Pallet stun the Killer while holding a rare, common, or uncommon item

197

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

310

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

9

Escapes with new item

65

Escapes with somebody else item

11

Escapes being injured with for over half a match

39

Escapes while being downed at most once

168

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

259

Escapes healthy or injured through hatch

23

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

131

Obsessions sacrificed

23

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

47

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

100

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

200

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

20% Protected

Unprotected 80%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

52

Oblivious effect applied

91

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

7

Make unique survivors scream

294

Survivors hit with haste effect

36

Injure or down survivors who are Hindered

292

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

254

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

10

Survivors hit after they drop a pallet during chase

189

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

1,050

Killer vaults in chase

51

Survivors grabbed while performing a vault

6

Meters fallen

771

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

172

Matches finished with one or more Hex totems remaining

19

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

47

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

74

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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