Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,114,563

Max blood points amount spent on one character

17,336,883

Highest prestige level

12

Mystery boxes opened

637

Time played

514h 1m

Time played in last two weeks

5m

Blood points per hour

151,969

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

51

Survivor full load-out matches

260

Ultra rare addon warded without a protection ward

16

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

413

Killer full load-out matches

469

Ultra rare offering burned

248

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 461 Sight Glasc 16 838 164 409 42 263
102 462 Axic 16 835 857 83 90 379
102 463 kellphone 16 834 479 618 44 195
102 464 Kabaczek 16 833 400 561 25 138
102 465 Suzuka290 16 831 596 231 132 490
102 466 Azazhel 16 824 315 1 231 112 152
102 467 Luminous Jinx TTV 16 822 371 0 177 698

Currently at

102 464 place

Kabaczek needs another

1 079 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

719

Obsessions healed

162

Survivors healed while you are injured

154

Survivors healed while rest are injured

227

Survivors unhooked

827

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

139

Survivors healed that come to you first

61

Protection hits for unhooked survivors

81

Protection hits for carried survivors

40

Survivors saved using pallet

19

Survivors affected with boon totems

868

Survivors affected with speed boost

10

Recovered from dying state

145

Take a hit with the Endurance status effect

81

Survivors healed in the Basement

8

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

302

Repaired generators

903

Repaired damaged generators

385

Successful skill checks

14,397

Exit gates opened

69

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

87

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

211

Great skill checks while injured

197

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

311

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

806

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,929

Escapes after stunning killer using pallet

248

Escapes from killer gasp

40

Hooks sabotaged

12

Chases escaped after being injured in this chase

539

Chases lost by hiding in locker

11

Revealed killer aura

378

Unhooked yourself

14

Amount of screams

3,565

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

207

Perform a fast vault within 3 seconds of getting hit

98

Pallet stun the Killer while holding a rare, common, or uncommon item

99

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

202

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

6

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

17

Escapes while being downed at most once

128

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

145

Escapes healthy or injured through hatch

18

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,307

Obsessions sacrificed

302

Kills (Memento mories)

606

Kills (Memento mories) or sacrifices after last generator

319

All survivors sacrificed or killed (Memento Mori) before the last generator

227

Hooks

Hooks

Different survivors hooked in basement

162

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

140

Survivors hooked before single generator was repaired

985

Survivors hooked in endgame

135

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,474

Generators damaged with Undetectable effect

215

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

6

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

260

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

368

Oblivious effect applied

1,207

Survivors with Exposed effect downed

220

Survivors downed while carrying another survivor

46

Make unique survivors scream

2,361

Survivors hit with haste effect

444

Injure or down survivors who are Hindered

287

Survivors that holding Special Item hit

365

Survivors downed next to a raised pallet

2,109

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

16

Preventing escape

Preventing escape

Survivors grabbed from locker

159

Hatches closed

116

Survivors hit after they drop a pallet during chase

1,375

Survivors hit while carrying another survivor

111

Survivors detected using killer instinct

2,068

Killer vaults in chase

890

Survivors grabbed while performing a vault

13

Meters fallen

1,152

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

236

Blink attacks (The Nurse)

101

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

123

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

85

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

423

Trials where all survivors suffered from madness 3 (The Doctor)

48

Hatchets thrown (The Huntress)

356

Survivors put to sleep (The Nightmare)

536

Reverse bear-traps put on survivors (The Pig)

59

Survivors sent to Cage of Atonement (The Executioner)

60

Survivors hit with Lethal Rush (The Blight)

117

Max Lacerations dealt (The Trickster)

216

Survivors with Broken effect downed

375

Condemned survivors (The Onryō)

179

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

39

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

24

Survivors hit during Tail attack (The Xenomorph)

109

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

130

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

61

Damage Survivor pursued by a Guard (The First)

58

Perfectly times grab attacks (The Ghoul)

46

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

32

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

57

Intoxicated survivors downed (The Clown)

36

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

61

Survivors downed while having max Sickness (The Plague)

24

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

97

Survivors downed while speared (The Deathslinger)

89

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

101

Survivors downed with Dire Crows (The Artist)

23

Survivors downed during Nightfall (The Dredge)

31

Down survivor you recently teleported to (The Singularity)

90

Down survivor using UVX (The Unknown)

38

Whip downs (The Krause)

22

Killer abilities chart

Killer abilities chart

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