Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,353,689

Max blood points amount spent on one character

7,490,960

Highest prestige level

10

Mystery boxes opened

174

Time played

315h 56m

Time played in last two weeks

43h 8m

Blood points per hour

346,129

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

372

Ultra rare addon warded without a protection ward

80

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

356

Killer full load-out matches

456

Ultra rare offering burned

23

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 094 0REOO 3 838 808 23 23 101
111 095 Fabionacci Sequence 3 837 894 32 29 86
111 096 Maria 3 837 649 68 28 169
111 097 davidubi 3 837 296 65 16 73
111 098 J_Zer0 3 837 228 11 8 57
111 099 WornOutFaces 3 837 220 25 7 39
111 100 Vitor 3 836 083 53 9 70

Currently at

111 097 place

davidubi needs another

353 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

621

Obsessions healed

159

Survivors healed while you are injured

137

Survivors healed while rest are injured

218

Survivors unhooked

772

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

64

Protection hits for unhooked survivors

62

Protection hits for carried survivors

25

Survivors saved using pallet

2

Survivors affected with boon totems

928

Survivors affected with speed boost

0

Recovered from dying state

55

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

10

Heals completed after all generators have been completed

26

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

161

Repaired generators

906

Repaired damaged generators

321

Successful skill checks

13,442

Exit gates opened

67

Hex totems cleansed

26

Hex totems blessed

0

Chests opened

72

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

60

Great skill checks while injured

247

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,104

Finished repairs of generators while injured

49

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,163

Hits dodged by vaults

94

Basic attacks and projectiles dodged

1,396

Escapes after stunning killer using pallet

187

Escapes from killer gasp

26

Hooks sabotaged

51

Chases escaped after being injured in this chase

516

Chases lost by hiding in locker

1

Revealed killer aura

285

Unhooked yourself

7

Amount of screams

2,969

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

254

Perform a fast vault within 3 seconds of getting hit

151

Pallet stun the Killer while holding a rare, common, or uncommon item

102

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

196

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

2

Escapes with new item

12

Escapes with somebody else item

3

Escapes being injured with for over half a match

14

Escapes while being downed at most once

115

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

165

Escapes healthy or injured through hatch

16

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,396

Obsessions sacrificed

341

Kills (Memento mories)

156

Kills (Memento mories) or sacrifices after last generator

261

All survivors sacrificed or killed (Memento Mori) before the last generator

166

Hooks

Hooks

Different survivors hooked in basement

256

Basement trees (3 or 4 survivors hooked in basement in this same time)

40

Survivors hooked while all remaining were injured

205

Survivors hooked before single generator was repaired

944

Survivors hooked in endgame

142

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

823

Generators damaged with Undetectable effect

121

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

10

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

252

Survivors injured while in the basement

65

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

194

Oblivious effect applied

441

Survivors with Exposed effect downed

125

Survivors downed while carrying another survivor

99

Make unique survivors scream

2,154

Survivors hit with haste effect

347

Injure or down survivors who are Hindered

83

Survivors that holding Special Item hit

240

Survivors downed next to a raised pallet

2,166

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

390

Preventing escape

Preventing escape

Survivors grabbed from locker

168

Hatches closed

91

Survivors hit after they drop a pallet during chase

1,188

Survivors hit while carrying another survivor

234

Survivors detected using killer instinct

1,929

Killer vaults in chase

1,078

Survivors grabbed while performing a vault

19

Meters fallen

2,103

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

301

Blink attacks (The Nurse)

100

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

585

Matches finished with one or more Hex totems remaining

28

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

489

Trials where all survivors suffered from madness 3 (The Doctor)

127

Hatchets thrown (The Huntress)

1,660

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

45

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

238

Max Lacerations dealt (The Trickster)

89

Survivors with Broken effect downed

75

Condemned survivors (The Onryō)

491

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

193

Survivors immobilized to a wall (The Slasher)

29

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

75

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

37

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

27

Deep wounded survivors downed (The Legion)

151

Survivors downed while having max Sickness (The Plague)

29

Marked survivors downed (The Ghostface)

44

Survivors downed with Demon Fury (The Oni)

54

Survivors downed while speared (The Deathslinger)

105

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

244

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

46

Killer abilities chart

Killer abilities chart

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